for starters mage hide stealth 70 med at the very least.WiseOne wrote:What is a house looter template?
Search found 1127 matches
- Sun Mar 24, 2013 7:52 am
- Forum: Second Age Discussion
- Topic: Question about house bans and disguise kits
- Replies: 10
- Views: 2163
Re: Question about house bans and disguise kits
- Sun Mar 24, 2013 2:03 am
- Forum: UOSA Society of Adventure and History [UoH]
- Topic: Get this guild running again, brah.
- Replies: 17
- Views: 7572
Re: Get this guild running again, brah.
i did have a character on the stone at one point but i was removed for being inactive for awhile
- Sun Mar 17, 2013 6:52 pm
- Forum: Second Age Discussion
- Topic: Private Mining Bay?
- Replies: 10
- Views: 1331
Re: Private Mining Bay?
this was blocked up once before and there is a huge thread about some place
- Tue Mar 12, 2013 7:37 pm
- Forum: Suggestions & Era Accuracy
- Topic: Here is a suggestion about HOUSE DEEDS not decaying in 90sec
- Replies: 29
- Views: 7283
Re: Here is a suggestion about HOUSE DEEDS not decaying in 9
we could make them non newbie again so you they just get stolen instead ? ![Very Happy :D](./images/smilies/icon_biggrin.gif)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
- Tue Mar 12, 2013 7:03 pm
- Forum: The Crossroads Tavern
- Topic: So apparently housing deeds decay in a minute in your house!
- Replies: 3
- Views: 1884
- Tue Mar 12, 2013 6:59 pm
- Forum: Second Age Discussion
- Topic: Automated Events Thread #1,000,000
- Replies: 162
- Views: 20724
Re: Automated Events Thread #1,000,000
do you guys just ignore kaivans response ? you know the one about 'it won't be automated'
- Tue Mar 12, 2013 6:57 pm
- Forum: In Game Bug Reports
- Topic: Stables always full!
- Replies: 4
- Views: 1854
Re: Stables always full!
this ain't a bug . . . there are numerous threads on this topic :) . http://forums.uosecondage.com/viewtopic.php?f=4&t=30076 http://forums.uosecondage.com/viewtopic.php?f=11&t=26813 http://forums.uosecondage.com/viewtopic.php?f=8&t=32193 http://forums.uosecondage.com/viewtopic.php?f=11&a...
- Mon Mar 11, 2013 12:35 am
- Forum: Guides
- Topic: Advice plz to gm lockpick
- Replies: 2
- Views: 2511
Re: Advice plz to gm lockpick
viewtopic.php?f=9&t=27998 could be related your current stats
- Sun Mar 10, 2013 2:10 am
- Forum: Housing
- Topic: small. wind/chaos/training tower/mining
- Replies: 11
- Views: 766
Re: small. wind/chaos/training tower/mining
:X lets see some exif data
- Sun Mar 10, 2013 1:44 am
- Forum: Traders Discussion
- Topic: Tmap level?
- Replies: 9
- Views: 3944
Re: Tmap level?
Map Level - Monsters 1 - Earth Elementals, Ettins, Evil Mage, Gargoyles, Gazers, Liches, Ogres, Ophidian Enforcers, Ophidian Warriors, Orcs, Orc Lords, Orc Mages, Terathan Warriors, and Trolls. 2 - Air Elementals, Fire Elementals, Frost Trolls, Mummy, Ophidian Apprentice Mages, Ophidian Justicar, Op...
- Sat Mar 09, 2013 11:08 pm
- Forum: Traders Discussion
- Topic: Tmap level?
- Replies: 9
- Views: 3944
Re: Tmap level?
if you don't pay attention to what drops it then you can't tell what level it is for sure. If you attempt to decode it and it says "you fail to decode the map " (over your head) and you don't get a system message then its a level 1 because at 0.0 cartography you can decode a level 1. if yo...
- Fri Mar 08, 2013 3:29 am
- Forum: Second Age Discussion
- Topic: Chesapeake Players
- Replies: 52
- Views: 175082
Re: Chesapeake Players
i played chessy/ siege from end of t2a up through uor. I had characters in several guilds such as the orc guild , corwyn ( owned houses south of this player run town we used to mess with them lol and i had character or two on the inside , whatever player town was just above pax at one point owned a ...
- Fri Mar 08, 2013 1:09 am
- Forum: Suggestions & Era Accuracy
- Topic: Blessed Items should break from damage [continued, part II]
- Replies: 169
- Views: 62912
- Thu Mar 07, 2013 5:37 am
- Forum: Suggestions & Era Accuracy
- Topic: Blessed Items should break from damage [continued, part II]
- Replies: 169
- Views: 62912
Re: Blessed Items should break from damage [continued, part
why does always go off into 50 directions with other discussions about Problems X Y Z. Where X , Y an Z = problems that are not p when p = the single problem relating to thread, Which is the fact that certain blessed clothing have been grandfathered an are not breaking from damage. Example Isn't the...
- Tue Mar 05, 2013 10:07 pm
- Forum: Second Age Discussion
- Topic: Question about house bans and disguise kits
- Replies: 10
- Views: 2163
Re: Question about house bans and disguise kits
Well crap. That puts quite a damper on my plans to burglarize a keep I had my eye on. Well, its a good thing you have 2 other accounts which aren't banned (yet!) My cost of this advise is a 5% commission on thieved goods. not every one is savoy enough to have 3+ house looters spread out 1 or more p...