Search found 10 matches

by Sargo
Fri Feb 05, 2010 11:21 am
Forum: Patch Notes
Topic: Patch 124 - Feb 2, 2010: Shard Stability, Speeds, Exp. Pots
Replies: 28
Views: 17936

Re: Patch 124 - Feb 2, 2010: Shard Stability, Speeds, Exp. Pots

The issue was that when targeting a mobile with an explosion potion, you would get "target cannot be seen" if the mobile was standing in a place where he could be seen (i.e. you could target a spell on him), but the ground beneath his feet could not be seen. It was an error in the Line Of...
by Sargo
Thu Feb 04, 2010 8:16 am
Forum: Patch Notes
Topic: Patch 124 - Feb 2, 2010: Shard Stability, Speeds, Exp. Pots
Replies: 28
Views: 17936

Re: Patch 124 - Feb 2, 2010: Shard Stability, Speeds, Exp. Pots

Fixes issue with explosion potion LOS against mobiles when the ground is not visible, but the mobile is.

Huh? Could you explain this one a bit more? I dont understand. I dont us purple pots so Im confused... naturally ;)
by Sargo
Tue Jan 05, 2010 4:30 pm
Forum: Second Age Discussion
Topic: Guild Stones and Decayed Houses
Replies: 3
Views: 753

Re: Guild Stones and Decayed Houses

Thanks for the replies :)
by Sargo
Tue Jan 05, 2010 5:44 am
Forum: Second Age Discussion
Topic: Guild Stones and Decayed Houses
Replies: 3
Views: 753

Guild Stones and Decayed Houses

I found a place where a house has collapsed and placed my new house at the same location but the guild stone still remains there. Is it possible to have it removed/deleted or am I stuck with it at my front door?
by Sargo
Mon Dec 07, 2009 1:39 pm
Forum: In Game Bug Reports
Topic: Red NPCs Walking throught tent sides
Replies: 3
Views: 762

Re: Red NPCs Walking throught tent sides

I would assume that the hex ID numbers of the tent walls were inadvertently not included in the coding as an obstacle.
by Sargo
Fri Dec 04, 2009 4:00 am
Forum: Guides
Topic: Guide: Easy Stat Gains
Replies: 12
Views: 9768

Re: Guide: Easy Stat Gains

Using the campfire trick will work but remember, that most likely you will gain approx. 20 str point just from harvesting the wood in the first place, and that may take you an hour to get 2000 logs. So realistically, consider it taking 2 hours total.
by Sargo
Fri Dec 04, 2009 3:55 am
Forum: In Game Bug Reports
Topic: Red NPCs Walking throught tent sides
Replies: 3
Views: 762

Red NPCs Walking throught tent sides

REPORTED ISSUE: Red NPCs Walking through tent sides ISSUE DETAILS: Fleeing red Human Npcs ran through tent walls to escape ENVIRONMENT DETAILS: Area location: Furthest point N-W from dungeon Shame, beach front red NPC camp. STEPS TO RECREATE: Attacking NPCs while they are in the tent. Once 20% remai...
by Sargo
Sun Nov 29, 2009 4:18 pm
Forum: Second Age Discussion
Topic: Housing overpopulation
Replies: 281
Views: 29883

Re: Housing overpopulation

Just ask for 1 per character (5 per account) is fine and ERA accurate.

Now the problem comes up... how many free accounts does one have just to gain additional housing?
by Sargo
Sun Nov 29, 2009 4:00 pm
Forum: Second Age Discussion
Topic: Is scamming in-game a part of Ultima Online?
Replies: 30
Views: 3001

Re: Is scamming in-game a part of Ultima Online?

Scamming is a very much part of UO as it is in RL. Its that simple. In regards to the OT posts and crap... We need the Mods to rule with 'an iron fist' But when 3rd party apps are used? A scam is a scam no matter where it takes place. Am I the only one who remembers all the different forums that use...
by Sargo
Sun Nov 29, 2009 2:22 pm
Forum: Suggestions & Era Accuracy
Topic: Need Your Honest / Intellegent Opinion
Replies: 30
Views: 4517

Re: Need Your Honest / Intellegent Opinion

Since I started playing UO 1 month after its release and well into its 7th year before I finally gave up on OSI.

But yes, there was a sign posted; and yes OSI would delete offending boats that did block off areas. I remember it very well. Since I was one of those that had a boat deleted LOL