Search found 18 matches
- Thu Sep 01, 2011 2:17 am
- Forum: Second Age Discussion
- Topic: Razor Auto-Open Door
- Replies: 5
- Views: 1958
Re: Razor Auto-Open Door
I found that if I've been in "war" mode for a bit then the auto-open stops working when I tab out of it. It usually takes a few tabs in and out but it corrects itself after I do this
- Sun Aug 28, 2011 6:40 pm
- Forum: Player Run Events
- Topic: DECEIT BONE WALL
- Replies: 54
- Views: 55380
Re: DECEIT BONE WALL
is this still going on? I'd really like to get in on this with my new char
- Thu Aug 25, 2011 10:34 pm
- Forum: Guides
- Topic: Basics of gaining every skill (work in progress)
- Replies: 30
- Views: 24719
Re: Basics of gaining every skill (work in progress)
is there anything to be added for remove trap?
- Wed Aug 24, 2011 12:54 am
- Forum: Resources
- Topic: gm trapped boxes
- Replies: 2
- Views: 396
Re: gm trapped boxes
cool thanks i'll check it out
- Tue Aug 23, 2011 9:42 pm
- Forum: Resources
- Topic: gm trapped boxes
- Replies: 2
- Views: 396
gm trapped boxes
I need at least 16 trapped boxes, maybe more if I can afford it. let me know how much in PM
- Wed Aug 17, 2011 3:20 pm
- Forum: Second Age Discussion
- Topic: IDOC L SHAPE | 360k GOLD ON FLOOR | LOOT!
- Replies: 11
- Views: 1744
Re: IDOC L SHAPE | 360k GOLD ON FLOOR | LOOT!
what time did this drop? wish I didn't have to wake up so early this morning otherwise I would have stayed
- Tue Aug 16, 2011 8:56 pm
- Forum: Resources
- Topic: trapped / lockable boxes
- Replies: 0
- Views: 409
trapped / lockable boxes
didn't know where to put this but I was wondering if someone could tell me how much it would be for: 1. a gm locked boxed to train lockpicking on 2. trapped boxes to work detect hidden, I don't know how many I need to GM from 31 so that info is welcome as well. also, can this all be done at the bank...
- Sat Jul 23, 2011 5:48 pm
- Forum: In Game Bug Reports
- Topic: in game music corruption
- Replies: 5
- Views: 1527
Re: in game music corruption
everything I'm using is from the UOSA website, whatever came in the package. I haven't changed out any files. I'm just gonna leave it off because I just don't wanna fiddle around with moving files and finding my old UO disc
- Thu Jul 21, 2011 6:00 pm
- Forum: Character Development
- Topic: razor macro question
- Replies: 7
- Views: 5109
Re: razor macro question
i can't even get the "closeMenu" to appear in razor. when I close the menu it sets it to "menu option 0"
- Thu Jul 21, 2011 5:04 pm
- Forum: Character Development
- Topic: razor macro question
- Replies: 7
- Views: 5109
razor macro question
didn't know where to put this, and since it technically deals with char development this is as good a place as any: i read the tracking macro on the wiki page and within the macros there is a "close menu" step, which I can't seem to get to happen. when I click to close the menu that pops u...
- Thu Jul 21, 2011 1:14 pm
- Forum: New Player Help
- Topic: can't recall to rune
- Replies: 3
- Views: 1172
Re: can't recall to rune
ah i see. i'll try to go there and see if it works.
thanks
thanks
- Thu Jul 21, 2011 2:58 am
- Forum: New Player Help
- Topic: can't recall to rune
- Replies: 3
- Views: 1172
can't recall to rune
I picked up a rune the other day and when I try to recall to it i get the message "you are not allowed to travel there"
any ideas?
any ideas?
- Thu Jul 21, 2011 2:33 am
- Forum: New Player Help
- Topic: couple of noob questions
- Replies: 5
- Views: 880
Re: couple of noob questions
awesome thanks
- Wed Jul 20, 2011 8:49 pm
- Forum: Other
- Topic: SCAM VENDOR
- Replies: 7
- Views: 849
Re: SCAM VENDOR
wish I would have seen this thread sooner. spent 1k on one of those. live and learn i guess
- Tue Jul 19, 2011 8:43 pm
- Forum: In Game Bug Reports
- Topic: in game music corruption
- Replies: 5
- Views: 1527
Re: in game music corruption
i wasn't too worried about it. i just turned off the music. just wanted to bring it up in case no one knew about it.