GM crafter
GM crafter
How do you remove/add your GM maker's mark?
Re: GM crafter
There is suppose to be a gump that pops up asking you to add a makers mark similar to the old connection lost gump where you hit okay but with an Okay or Cancel instead. When the Okay button is clicked it would add the crafters name to it.
Re: GM crafter
I havnt seen a gump for Smithing or tailoring... they just vent to having my mark on the automaticallyFaust wrote:There is suppose to be a gump that pops up asking you to add a makers mark similar to the old connection lost gump where you hit okay but with an Okay or Cancel instead. When the Okay button is clicked it would add the crafters name to it.
Re: GM crafter
Derrick hasn't had a chance to implement the gump that I made yet. The only problem that I have with my gump is that I had to end up using unicode text, and the old gump used ascii. It is not possible to recreate the exact text style that UO had implemented in at that time without someone adding the files themselves to their UO directory. If someone even managed to find the exact text style that they had.
Re: GM crafter
would you have to click this gump everytime you craft an item?Faust wrote:Derrick hasn't had a chance to implement the gump that I made yet. The only problem that I have with my gump is that I had to end up using unicode text, and the old gump used ascii. It is not possible to recreate the exact text style that UO had implemented in at that time without someone adding the files themselves to their UO directory. If someone even managed to find the exact text style that they had.
That sounds terrible... especially for people who may macro crafts for vendors (kats/hallys)
How about a nice toggle added to the help system like [publicchar...
[makermark
works!
Re: GM crafter
This is why this feature hasn't been added yet. UOAssist had a feature to auto-answer this dialog fr you back when it was introduced, but Razor does not have this feature that I can see. I'm planning to introduce a settings control panel that will allow you to auto-respond to makers mark once it's introduced and additionally control things like showing Tips/MOTD, disable or enable insta res, etc...Hoots wrote:would you have to click this gump everytime you craft an item?Faust wrote:Derrick hasn't had a chance to implement the gump that I made yet. The only problem that I have with my gump is that I had to end up using unicode text, and the old gump used ascii. It is not possible to recreate the exact text style that UO had implemented in at that time without someone adding the files themselves to their UO directory. If someone even managed to find the exact text style that they had.
That sounds terrible... especially for people who may macro crafts for vendors (kats/hallys)
How about a nice toggle added to the help system like [publicchar...
[makermark
works!
Re: GM crafter
I can see that becoming a problem for some. However, the weapon crafted is still exceptional. If you don't reply to the gump it simply will not add the name of the crafter. Derrick's idea isn't bad either.
PS
I thought razor could handle all incoming gumps and action buttons even man made styles? My understanding was that people threw an idea out there involving a gump for EUO macroer's in the past, and that razor still could counter act that by clicking the "I'm here response" for example. If this is the case it should be able to handle the gump I made also.
PS
I thought razor could handle all incoming gumps and action buttons even man made styles? My understanding was that people threw an idea out there involving a gump for EUO macroer's in the past, and that razor still could counter act that by clicking the "I'm here response" for example. If this is the case it should be able to handle the gump I made also.