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 Post subject: Tinker Trapped Boxes?
PostPosted: Mon Apr 28, 2008 5:40 am 
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Is there any way to make a Tinker Trapped Box that can be opened by people without lockpicking? For house security(or other reasons)? I could be remembering pre T2A but I remember being able to open a trapped chest without it being locked and having it go off. It has been a while, though.


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 Post subject: Re: Tinker Trapped Boxes?
PostPosted: Mon Apr 28, 2008 9:30 am 
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Joined: Thu Dec 13, 2007 7:49 pm
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Aye. You're correct you should be able to trap unlocked boxes. I was not aware that your could not. I will get this fixed right away.


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 Post subject: Re: Tinker Trapped Boxes?
PostPosted: Mon Apr 28, 2008 4:14 pm 
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Damn I wish I would've said something earlier. I actually had this question 2 months ago and just said fuck it, I guess they want the trapped boxes to work this way.

=(


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 Post subject: Re: Tinker Trapped Boxes?
PostPosted: Thu May 01, 2008 11:24 am 
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This will be active in the morning.
Patch 31


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