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 Post subject: Re: Halloween in Britannia
PostPosted: Thu Oct 22, 2015 9:07 am 
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The corn maze is now live. Cove guards will be on hiatus until future notice.

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 Post subject: Re: Halloween in Britannia
PostPosted: Thu Oct 22, 2015 11:21 am 
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Soma wrote:
The Cove guards are usless, it gets taken over every few years...


Its a problem over the contract they have in place. The administration refuses to agree to the 3% raise per year for the next 5 years. If they would only unionize, this would all be avoided and cove would be safe. Instead, without proper agreements, the cove guards like to strike without penalty. The Taylor Law holds no ground in Britannia.

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-f- disbanded no comment.


lol wtf I'm in the guild and Idk what's going on....



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 Post subject: Re: Halloween in Britannia
PostPosted: Fri Oct 23, 2015 8:00 pm 
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Sometimes it pays to be a pk!

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thank you good sir! May i have another (Glad i revealed and snooped)

Special thanks goes out to DKS, my ninja

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 Post subject: Re: Halloween in Britannia
PostPosted: Sun Oct 25, 2015 8:26 am 
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A few adjustments:
- Silver rate has been bumped up on the town's sequential spawn system. This effects the town spawn specifically, not the individual "scenes" spawners.

- A sliver of guardzone outside the gates of Cove should now be a guard-free zone.


More Information About the Event
By now you know there are secret passages in the corn. Not all corn blocks movement.

Fighting the town spawn (spawn not specific to a house or scene) will increase the overall difficulty of the Corn Maze, including the difficulty of monster types and the quality of their loot packs.

For example, a lich lord may have a 1/250 chance to drop a silver coin by default in the Maze, but with enough monsters slain, a lich lord may have a 1/20 chance to drop a silver coin. Overall, the town spawn works similar to Monster Bash, except it can get harder or easier, based on how much players engage (kill) the spawn.

Players have reported finding the occasional Halloween costume off spawn.

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 Post subject: Re: Halloween in Britannia
PostPosted: Sun Oct 25, 2015 4:18 pm 
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Boomland, I find unused tiles in loot. Is this a bug plz

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 Post subject: Re: Halloween in Britannia
PostPosted: Mon Oct 26, 2015 4:17 pm 
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plz help i want to pick up the unused tile but i can't

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 Post subject: Re: Halloween in Britannia
PostPosted: Sun Nov 01, 2015 8:41 am 
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This event will run until Wednesday, November 4th.

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 Post subject: Re: Halloween in Britannia
PostPosted: Sun Nov 01, 2015 5:39 pm 
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saw a ancient wyrm type creature spawn earlier where the lich does at end of pier just before server down, had to log not long after though. was really hard hitting and struggled to make a dent on it in the time I was there on my own, did someone take this down and have more than 1 of these spawned?

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 Post subject: Re: Halloween in Britannia
PostPosted: Sun Nov 01, 2015 6:31 pm 
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Sultan of Swing wrote:
saw a ancient wyrm type creature spawn earlier where the lich does at end of pier just before server down, had to log not long after though. was really hard hitting and struggled to make a dent on it in the time I was there on my own, did someone take this down and have more than 1 of these spawned?


Saw one the other day. DKS killed it with an EV. Nice loot but no silver on it. :)

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