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 Post subject: McPry's Return
PostPosted: Mon Nov 09, 2015 11:00 am 
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Stories have traveled across the high seas that a certain dread pirate is returning to Britannia.

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Where has he been hiding all these years?

What are his intentions?

We'll soon find out.
(How soon? Soon.)

This is UOSA's next active world event and will require the citizens of Britannia to unravel the story.
Additional Backstory and Potential Clues: viewtopic.php?f=11&t=60869

Table of Contents
1. A Discovery on Skull Island
2. A Smuggling Tunnel
3. Pirate Territory!
4. Put Him on Ice.
5. McPry's Farm
6. The Voyage North
7. The Swamps
8. Unexpected Company
9. Tunneling Underground
10. Pirate Massacre
11. Heftimus Mines
12. The Exodus Chamber
13. Showdown with Heftimus McPry
14. Sketches from the Bloodbath

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 Post subject: Re: McPry's Return
PostPosted: Mon Nov 09, 2015 3:34 pm 
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Awesome!!

PS - who is McPry?

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 Post subject: Re: McPry's Return
PostPosted: Mon Nov 09, 2015 4:16 pm 
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Mens Rea wrote:
Awesome!!

PS - who is McPry?


A little history for you, viewtopic.php?f=11&t=60869 or http://wiki.ultimacodex.com/wiki/Heftimus_McPry - both good and relevant.

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 Post subject: Re: McPry's Return
PostPosted: Mon Nov 09, 2015 6:57 pm 
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i will kill him

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 Post subject: Re: McPry's Return
PostPosted: Mon Nov 09, 2015 8:23 pm 
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Awesome ! That Mcpry is an ugly looking fella though, I will take his other hand clean off.

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 Post subject: Re: McPry's Return
PostPosted: Mon Nov 09, 2015 8:42 pm 
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can this event plz have children characters to slaughter

i remember the UO T2A box had children on it, we can slaughter them like in UO pagan

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 Post subject: Re: McPry's Return
PostPosted: Tue Nov 10, 2015 1:24 pm 
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Wrong 2.

McPry's map Fragment??

Old/New??

I sent a fisherman to the area. Well, a stealth archer now with 10 fishing. Pulled up a few fish, no joy.


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 Post subject: Re: McPry's Return
PostPosted: Tue Nov 10, 2015 6:30 pm 
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a nerd wrote:
Wrong 2.

McPry's map Fragment??

Old/New??

I sent a fisherman to the area. Well, a stealth archer now with 10 fishing. Pulled up a few fish, no joy.


You know, I scouted around wrong, buncs, & jehlom with cliche' and my fisherman also. I saw the other map fragment. I missed what you found. Either he's still adding or it's difficult to find these clues. /shrug


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 Post subject: Re: McPry's Return
PostPosted: Tue Nov 10, 2015 9:48 pm 
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 Post subject: Re: McPry's Return
PostPosted: Tue Nov 10, 2015 10:29 pm 
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Holy heck I just looted a pure black hued mask off an NPC at Heftimus Cave

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 Post subject: Re: McPry's Return
PostPosted: Wed Nov 11, 2015 5:34 pm 
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Mens Rea wrote:
Holy heck I just looted a pure black hued mask off an NPC at Heftimus Cave


nuh uhh.

pic please


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 Post subject: Re: McPry's Return
PostPosted: Wed Nov 11, 2015 5:38 pm 
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So... There's pirates and a tunnel. Must be the cave. How do I get in?

I've killed the evil pirates (http://ultima.wikia.com/wiki/Ten_Pirates_of_Hawkins) a few times too :)

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 Post subject: Re: McPry's Return
PostPosted: Thu Nov 12, 2015 9:57 am 
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Does Alastor Gordon have anything to do with this storyline?


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 Post subject: Re: McPry's Return
PostPosted: Thu Nov 12, 2015 10:01 am 
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nubnub wrote:
Does Alastor Gordon have anything to do with this storyline?

I wouldn't follow any clues that talk about Alastor. There are still some NPCs mumbling Alastor's name, but that's from the A Pirate's Life for Me / Dark Secrets storyline from last Fall.

So far your best bet for solving clues leading to the next step is to occupy Skull Island. Someone is surely to stumble upon something!

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 Post subject: Re: McPry's Return
PostPosted: Thu Nov 12, 2015 7:27 pm 
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Skull Island is crowded and fun. Dang boars!

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