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 Post subject: Player towns
PostPosted: Thu Apr 02, 2015 12:37 am 
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Joined: Fri Nov 28, 2008 12:15 pm
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Figure the rules out.

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 Post subject: Re: Player towns
PostPosted: Thu Apr 02, 2015 12:49 am 
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HardCore wrote:
Figure the rules out.



Not constructive

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 Post subject: Re: Player towns
PostPosted: Sat Apr 04, 2015 11:52 am 
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Super constructive landlubber. Kaivan doesn't want ideas from players on how guild towns should work. Figuring out the rules = community development.

Of course the idea isn't as good as removing old add ons to place more houses haha. That will bring in tons of people and keep retention up!

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The Core [PEE]: http://my.uosecondage.com/Status/Guild/236
<Vega-> I'm about to go to the gym but that is worth missing a couple reps for
https://www.youtube.com/watch?v=pMhfbLRoGEw


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 Post subject: Re: Player towns
PostPosted: Sat Apr 04, 2015 12:15 pm 
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Locking this, as this is both the wrong forum and wrong way of approaching this.


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