Reactive Armour Bug
Posted: Sun Jun 21, 2015 4:51 am
Hello! I have strong reason to believe that Reactive Armour is changing incoming physical damage into outgoing magical damage and is thus not being effected by armored targets.
I recently witnessed Reactive Armour doing approximately 15-20 damage to myself while wearing the most powerful armor in the game (invulnerability platemail). I actually died from my own hit. I was using a very powerful weapon (+25 vanq double axe) on an unarmored mage with RA on. Keep in mind, a nice magical halberd very rarely hits me for over 10 damage when wearing invulnerability plate, in fact it usually does about 6-8 damage.
Should Reactive Armour be reflecting physical damage as physical or magical? And what does the code say it is actually doing right now?
Skip to 0:15 in this video to see this happening. You will have to pause it frame by frame to see what is going on.
I recently witnessed Reactive Armour doing approximately 15-20 damage to myself while wearing the most powerful armor in the game (invulnerability platemail). I actually died from my own hit. I was using a very powerful weapon (+25 vanq double axe) on an unarmored mage with RA on. Keep in mind, a nice magical halberd very rarely hits me for over 10 damage when wearing invulnerability plate, in fact it usually does about 6-8 damage.
Should Reactive Armour be reflecting physical damage as physical or magical? And what does the code say it is actually doing right now?
Skip to 0:15 in this video to see this happening. You will have to pause it frame by frame to see what is going on.