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 Post subject: Advice for Bard build
PostPosted: Wed Apr 13, 2011 11:47 am 
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Basically trying to decide on more or less pure bard or provo mage.

Bard:
Enticement
Magery
Musicianship
Peacemaking
Provocation
Resisting Spells
Wrestling

Provo Mage:
Eval. Int.
Magery
Meditation
Musicianship
Provocation
Resisting Spells
Wrestling

For those that have been around UOSA a while, is one more practical than the other?


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 Post subject: Re: Advice for Bard build
PostPosted: Wed Apr 13, 2011 2:14 pm 
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Arrochar wrote:
Basically trying to decide on more or less pure bard or provo mage.

Bard:
Enticement
Magery
Musicianship
Peacemaking
Provocation
Resisting Spells
Wrestling

Provo Mage:
Eval. Int.
Magery
Meditation
Musicianship
Provocation
Resisting Spells
Wrestling

For those that have been around UOSA a while, is one more practical than the other?



peacemaking is more or less useless during t2a era or better here on uosa. if it has to be a pure mage bard i would go with the 2nd one

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 Post subject: Re: Advice for Bard build
PostPosted: Wed Apr 13, 2011 5:47 pm 
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*shrug* I never had a bard back in the day; always thought they were useless since I had a bunch of other gold cows. Now, though, it's much easier for me to macro up a bard for a week then go make some gold to get a house and start macro'ing other guys that I actually want to do things with. The "pure" bard was really a more defensive-type build that pretty much runs from anything too scary, whereas the provo mage could keep his main skill(provo) and pack a little more kick with his magery beyond using it as a finisher/escape tool. Still not sold on entice or peacemaking but I'll macro the rest up first and hope for more input here.


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 Post subject: Re: Advice for Bard build
PostPosted: Wed Apr 13, 2011 6:25 pm 
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I love entice and peacemaking in the right situations. They are probably useless to most people though. Both can be great griefing skills, but I assume that is not what you're looking for.

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 Post subject: Re: Advice for Bard build
PostPosted: Wed Apr 13, 2011 8:20 pm 
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I have a char with the 2nd temp. Can kill anything, anywhere...solo.

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 Post subject: Re: Advice for Bard build
PostPosted: Thu Apr 14, 2011 8:59 am 
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applejack wrote:
I love entice and peacemaking in the right situations. They are probably useless to most people though. Both can be great griefing skills, but I assume that is not what you're looking for.


With this guy not really; he's just my startup. If I could stand chopping wood or shearing sheep I'd do that but I would rather be out doing something to make a little gold over those two options.


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 Post subject: Re: Advice for Bard build
PostPosted: Fri Apr 15, 2011 9:05 am 
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Second template is the better way to go with.

You could consider swapping resist out for:

Hiding
Lockpicking
Tracking+Hiding mix
Tracking+Resist mix

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 Post subject: Re: Advice for Bard build
PostPosted: Fri Apr 15, 2011 10:59 am 
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Provo Mage:
Eval. Int.
Magery
Meditation
Musicianship
Provocation
Resisting Spells
Wrestling
is what i use perfect for any kinda spawn provoke able or not, escaping massive ganks, survival event, level 5 maps ( utility character or a friend to dig)

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 Post subject: Re: Advice for Bard build
PostPosted: Fri Apr 15, 2011 11:37 am 
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Second Template

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 Post subject: Re: Advice for Bard build
PostPosted: Thu Apr 28, 2011 6:09 pm 
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I'm currently building the second template without wrestling and with hiding because this is a character I played in the past and I am lacking in imagination. Also considering 80 resist / 20 tracking combo. I read on another forum thread somewhere that this was killer..

Any input appreciated.


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 Post subject: Re: Advice for Bard build
PostPosted: Thu Apr 28, 2011 9:22 pm 
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Tracking works great depending on what you want to do. I personally don't find it too useful for a bard, but 20 will probably only let you know if someone is hidden in the same screen as you, not much more help.

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 Post subject: Re: Advice for Bard build
PostPosted: Fri Apr 29, 2011 1:18 am 
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Could be handy vs. stealthers waiting for a killer blow when I'm on 1/3hp. I'll keep it in for the time being. :)


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 Post subject: Re: Advice for Bard build
PostPosted: Fri May 06, 2011 7:33 am 
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a&D wrote:
Could be handy vs. stealthers waiting for a killer blow when I'm on 1/3hp. I'll keep it in for the time being. :)

until someone gets in your face with a quick weapon and you cant recall or a ghouls touch weapon to be even nastyier because you have 0 wrestle >_<

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 Post subject: Re: Advice for Bard build
PostPosted: Fri Jan 27, 2017 8:15 pm 
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Heckler wrote:
Arrochar wrote:
Basically trying to decide on more or less pure bard or provo mage.

Bard:
Enticement
Magery
Musicianship
Peacemaking
Provocation
Resisting Spells
Wrestling

Provo Mage:
Eval. Int.
Magery
Meditation
Musicianship
Provocation
Resisting Spells
Wrestling

For those that have been around UOSA a while, is one more practical than the other?



peacemaking is more or less useless during t2a era or better here on uosa. if it has to be a pure mage bard i would go with the 2nd one


Why is a useless? It works on players doesn't it? But........you can't target a specific player, right? Just use the skill and all fights will stop for a few seconds. Hope it includes spellcasting too. I'm working on a bard/treasure hunter with

Musicianship
Provocation
Wrestling
Cartography
Magery
Meditation
Hiding

Thinking of taking out wrestling and putting in peacemaking, would be useful for the mobs who spawn when I get the treasure, Until I can provoke them.


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