Mining Woes...

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Thalomos
Posts: 39
Joined: Sun Nov 07, 2010 5:21 pm

Mining Woes...

Post by Thalomos »

New to the shard. Decided to make a smith so I could make some money. If one other person mines the Minoc mine along side me, I'm lucky to make 500 ingots an hour. Nevermind when a couple of people show up. Most spots support about 2 shovel hits and that's it :/ Then it takes about 20+ minutes to respawn. :(

Was it really intended to be this slow?

Dagon
Posts: 949
Joined: Tue Jun 16, 2009 11:09 am

Re: Mining Woes...

Post by Dagon »

There's no point in making a smith.. it's not much money.

But the recent change to world resources is what you are experiencing.

Fass
Posts: 6
Joined: Fri Oct 29, 2010 4:17 pm

Re: Mining Woes...

Post by Fass »

I also tried doind a miner/blacksmith so I could fix my armor, and I found the same problem with low income of ingots.

I wanted to ask what is the best way to deal with damaged armor, then. Should I just buy new ones? I'm a warrior so I spend a lot of money replacing broken gear. I don't see blacksmiths offering repairing services nor do I know how much should I pay them.

Thalomos
Posts: 39
Joined: Sun Nov 07, 2010 5:21 pm

Re: Mining Woes...

Post by Thalomos »

Dagon wrote:There's no point in making a smith.. it's not much money.

But the recent change to world resources is what you are experiencing.
Then shouldn't this issue be brought up? No class should be pointless. I played back in '99 or so, and remember Minoc having 5-15 people mining that mine at any given moment, and the spawns were quick.

I can understand the nodes being small on the side of a wall, but the spawn times should be sped up. Especially if we are going for era accuracy. All it is now is frustraiting.

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Derrick
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Re: Mining Woes...

Post by Derrick »

The did speed up slighly with the resources patch and become static where before they were more random. I will look into this though and see if i can determine how fast they replenish(ed) on OSI
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Thalomos
Posts: 39
Joined: Sun Nov 07, 2010 5:21 pm

Re: Mining Woes...

Post by Thalomos »

That would be awesome.

Just for reference, I have litterally cleared the intial mine, then the path up to and including the upper level mine, and the original mine had not yet respawned.

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PHLiNX
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Re: Mining Woes...

Post by PHLiNX »

Same goes for lumberjacking. All i do is running around hoping to get some chops on a tree. Very tedious.

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