4pm central TODAY - meet at Red Skull Bay Tower Roof

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HardCore
Posts: 1088
Joined: Fri Nov 28, 2008 12:15 pm

4pm central TODAY - meet at Red Skull Bay Tower Roof

Post by HardCore »

I need 9 people to run a test on the below event. I'll pay you each 10k for your time, and the winner gets a small house deed! Show up naked with a char that you think will do the best. Thanks!

viewtopic.php?f=45&t=55743
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The Core [PEE]: http://my.uosecondage.com/Status/Guild/236
<Vega-> I'm about to go to the gym but that is worth missing a couple reps for
https://www.youtube.com/watch?v=pMhfbLRoGEw

HardCore
Posts: 1088
Joined: Fri Nov 28, 2008 12:15 pm

Re: 4pm central TODAY - meet at Red Skull Bay Tower Roof

Post by HardCore »

15 minutes. Meet on the roof if you want in. Won't take long, should be interesting. If anything, free gold!
Image
The Core [PEE]: http://my.uosecondage.com/Status/Guild/236
<Vega-> I'm about to go to the gym but that is worth missing a couple reps for
https://www.youtube.com/watch?v=pMhfbLRoGEw

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Elk Eater
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Joined: Mon Apr 01, 2013 9:22 am

Re: 4pm central TODAY - meet at Red Skull Bay Tower Roof

Post by Elk Eater »

Event was a lot of fun, recommendations for the live game:

1) Disallow EVs, they are devastating in closed environments and can be cast on the boats.

2) Deep Sea Serpents actually added a fun element, I'd say drag a few of them into the arena right before it starts if possible.

Recommendations for folks playing:

1) Make macros for controlling the boat (backward, forward, right, left, turn left turn right and TURN AROUND, which I forgot)

2) Since all the boat planks are unlocked remember to use them to escape shitty situations.

Just my two cents!
Lord Cavewight of GL wrote:I should have never defended you, turns out your exactly how the guild described you.. SCUM.

HardCore
Posts: 1088
Joined: Fri Nov 28, 2008 12:15 pm

Re: 4pm central TODAY - meet at Red Skull Bay Tower Roof

Post by HardCore »

Agreed. I added no EV's, I think regular sepents not the mean green deep ones would be good to have around. yes driving macros are a plus. I also added 1 box for the starting bag to block planks if needed as well as a few other minor tweaks. Check the main thread. Nice win!
Image
The Core [PEE]: http://my.uosecondage.com/Status/Guild/236
<Vega-> I'm about to go to the gym but that is worth missing a couple reps for
https://www.youtube.com/watch?v=pMhfbLRoGEw

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Apocalypse
Posts: 1579
Joined: Mon Aug 08, 2011 8:04 pm

Re: 4pm central TODAY - meet at Red Skull Bay Tower Roof

Post by Apocalypse »

For anyone who doesn't know, boat commands are pre-programmed into UO with the number pad on your keyboard. You have to turn the NUMLOCK off. Alt+8 = forward, Alt+2 = backward, etc. I forget which is which, but for left and right vs "turn left" and "turn right" it's the 4/7 keys and 6/9 keys. 1 and 2 raise and drop the anchor. There's no "forward left", "back right", "turn around", etc pre-programmed, but the rest should get you around just fine.

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