URK Hunt 6/2

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Greenmoon
Posts: 102
Joined: Thu Apr 01, 2010 12:16 am

URK Hunt 6/2

Post by Greenmoon »

Todays hunt started in Moonglow. None of the oomies we exchanged words with would leave the guard zone so we scoured the island for others. We found two sitting in a small house and clomped em good. I couldn't get pics of this since I was already banned from the house from a previous attack. However just north, I did find this oomie. It still surprises me after all our recent raids that some oomies still don't lock their doors hoho!
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Next we decided to attack K^S's domain. We ran all over their lands but all their citizens were snug in their houses...except for this guy who recalled in at a really bad time.
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However it didn't take long for them to send word and amass an outnumbering defense. They quickly drove us back.
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We regrouped and restocked at the fort and headed to Vesper. Here we found an oomie who thought he was safe on his ship. He was not even close to being out of range of URK's arrows and mojo.
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As we exchanged words and blows with another oomie camping the guard line this poor soul wandered right into us.
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It was a fun day and good hunt. I'd also like to say Nooggrraahh! to our new URK Skandi!

Zodbad
Posts: 102
Joined: Tue Mar 16, 2010 1:22 pm

Re: URK Hunt 6/2

Post by Zodbad »

HOHO well done on another good story. Last night was fun even if we ran into some good fighting partys and guard lines. Noograhh brothers keep the Big Red Machine a rocking. Where should we go oomie clompin tonight?
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Greenmoon
Posts: 102
Joined: Thu Apr 01, 2010 12:16 am

Re: URK Hunt 6/2

Post by Greenmoon »

Hmmm...doesn't really matter to me. I don't work tonight so we can do a world wide hunt for all it's worth hoho.
Damn what I really need to do is make myself a sweet sig!

Zodbad
Posts: 102
Joined: Tue Mar 16, 2010 1:22 pm

Re: URK Hunt 6/2

Post by Zodbad »

dude ur sig is nuts lol its all bright and stuff
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random guy
Posts: 191
Joined: Sat Apr 10, 2010 5:09 pm

Re: URK Hunt 6/2

Post by random guy »

Lucifer Farland Is probably really hating us at this point. We always seem to be running into him. We should war The Angry Ogres (TaO) so we keep the murder counts down and everyone will be "fair game" Besides that guild seems to be everywhere now so it will be fun HOHOHO..........just a thought

Greenmoon
Posts: 102
Joined: Thu Apr 01, 2010 12:16 am

Re: URK Hunt 6/2

Post by Greenmoon »

I think URK should be automatically warred to every guild hoho! Wouldn't that be awesome?

random guy
Posts: 191
Joined: Sat Apr 10, 2010 5:09 pm

Re: URK Hunt 6/2

Post by random guy »

That would definetly keep us on our toes.......EE Lyke Dat HOHOHO

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