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 Post subject: UoH UOAM and Ventrilo servers
PostPosted: Thu Aug 06, 2009 9:56 am 
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[UO-AutoMap Server]
HOST: uosecondage.com
Port: 2000
Password: ask a mod in uoh irc room

- Download UO-AutoMap:
http://uoam.net/setup.exe
(Note if you are behind a firewall or going through a proxy-server then you may experience difficulties with the updater. Take a look at this entry in the FAQ and if that doesn't help then you can download the files by hand from here.)

- Connecting to UoH AutoMap Server:

Image

The link pane contains controls used to link players together so that they all appear on one another's maps.

In order to link players together, one player must configure UOAM to operate as a server to which all the other player can connect. It is generally best to choose the player with the fastest internet connection to host the server.

The text at the top of this pane indicates UOAM's link status.

-Linking To The Server:
First you must enter a name for your character. This is the name by which your character will appear for all players who are linked to the same server. Your name will appear at your character's location if you are logged into the game. If you are not logged into the game then your name will appear at your cursor's location. (This prevents people from connecting to a server from a second machine in order to spy on other players.)

Next you need to enter in the port, IP address (or DNS name) and password that are associated with the server. If any one of these settings is incorrect, you will be unable to link to the server.

When you're ready, press the Link to Server button. If everything is correct, then you will see the status line change and the edit fields will be disabled indicating that you have successfully connected to the UOAM server.

-Other controls:

At the bottom of the link pane is a group of controls that affect the amount of net traffic generated by the client. The Send position setting affects how often your client tells the server where you are. The Query server setting affects how often your client asks the server where everyone else is. If UOAM appears to be causing excess network traffic, or if you are connected to the net over a particularly slow link, you may wish to adjust these times upward. Servers do not get to adjust these controls; for this reason, it is advised that the player with the fastest net connection be chosen to host the UOAM server.

The Remember port and password on exit check box causes UOAM to remember the port and password used during your last session. Normally UOAM only remembers the IP and Name used during the last session. This is for security. You should be aware that if this box is checked, this information will be stored on your computer and therefore it may be visible to others. Granted, this information is of limited usefulness, but some may be concerned about it all the same. Keeping passwords secret is always a good idea just on general principals.

The Always disuoplay chat window for incoming messages checkbox tells UOAM to always display the chat window whenever you receive a chat message. Normally, if you are running UOAssist, and if notifications are turned on (see the section on the UOAssist pane) then chat messages are sent to the game as notifications and the chat window is kept closed unless you specifically open it. Another way to think about it is that UOAM normally only opens the chat window as a last resort. (Incidentally, chat messages are logged to the chat window even if the chat window is closed so you don't need to worry about missing chat messages if you don't check this box.)

At the bottom of this and every control pane is a zoom slider which adjusts the zoom level of the map and a world slider that tells UOAM whether it should display locations pertaining to Felucca or Trammel.

[Ventrilo Server]
HOST: SSS.guildvent.net
Port: 5592
Password: Ask a mod in irc

- Downloading Ventrilo:
http://ventrilo.com/download.php

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<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
<Derrick> We will not negotiate with terrorists.
UOSA Society of Adventure and History [UoH]


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 Post subject: Re: UoH UOAM and Ventrilo servers
PostPosted: Wed May 05, 2010 8:25 am 
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Joined: Fri May 16, 2008 9:33 am
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join irc from the main uosecondage.com webpage

then when your in irc type /join #uoh to join our irc room

_________________
Image
<IronfistMax> tell me where you are in game, and ill come thank you personally
Mad_Max: blackfoot you sent everyone to a slaughter
<Derrick> We will not negotiate with terrorists.
UOSA Society of Adventure and History [UoH]


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