Patch 125 - Tinker Traps, Armoires, NPC Pants, Armor Layers

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Alex21
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Re: Patch 125 - Tinker Traps, Armoires, NPC Pants, Armor Layers

Post by Alex21 »

Derrick wrote:
Alex21 wrote:The other day i signed up for survival waited for ages, then all of a sudden my character moved half a screen to where survival spits you out. Next thing another game of survival starts, so i sign up again and then i think there is another three games and i never get a game.....

What happened?
Likely what happened there was that the other three people that were in your round logged out. Did you win?

This is unrelated to this patch.
Nope i did not win =(
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Re: Patch 125 - Tinker Traps, Armoires, NPC Pants, Armor Layers

Post by Sinner »

actually last sunday similiar happened to me there was the 4 of us playing we got removed and sent infront of brit tavern. Then shot back into the survival pit and once a fire ele spawnedf got shot back into brit permanently.
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Derrick
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Re: Patch 125 - Tinker Traps, Armoires, NPC Pants, Armor Layers

Post by Derrick »

Sinner wrote:actually last sunday similiar happened to me there was the 4 of us playing we got removed and sent infront of brit tavern. Then shot back into the survival pit and once a fire ele spawnedf got shot back into brit permanently.
Aye, this was a known incident related to the game, sorry about the trouble that day.
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Alex21
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Re: Patch 125 - Tinker Traps, Armoires, NPC Pants, Armor Layers

Post by Alex21 »

I still can't use the crystal ball locked down.
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kazana
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Re: Patch 125 - Tinker Traps, Armoires, NPC Pants, Armor Layers

Post by kazana »

Derrick wrote:
  • Tinkered Explosion & Dart trap damage: Reduced by armor, and for exp by distance.
Is this era accurate?

Do we have a discussion link on this topic?

Not claiming it isn't but never heard of that effect (armor dmg reduction) with tink traps.

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