Patch 14 - Febuary 16, 2008

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Derrick
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Patch 14 - Febuary 16, 2008

Post by Derrick »

This announcement catches up on some issues that have already been fixed and some that will be effective on next restart

Changes already in effect:
  • Moongates leaving event area now allow you to chose which bank you wish to return to.
    Bug fix for black-smithy gump that was allowing access to post T2A craft menu.
    Karma loss for cutting up any human corpse added.
    Killing blue vendors now lowers your karma.
    Summoning Daemons now lowers karma.
    Bug in Magical Wizards hat fixed.
    The range for your followers to enter a moongate is now the same as players, one tile.
    Public moongates no longer highlight yellow
    Double Domination Game added
    Bulletin Board messages now persist for 30 days instead of 6 hours
    Resurrect timer for CTF and Double Dom games reduced to 20 seconds from 30
Changes effective on next restart
  • Players will resurrect in CTF and Double Dom games with 70% of their Hits and mana (was 50%)
    Damage and resist changes to Mind Blast, Harm, and Energy Bolt
    Provocation skill gains no longer cap based on difficulty; minimum difficulties still apply.
Misc in-game changes
  • We've added some teleporters on the bridge in Despise to help with client map issues
    There is now a Tournament Master in each town.
    Some event moongates in towns have been moved to an easier to find loacation.
    Ocllo & Delucia fields have some new harvestable crops
    Creatures in forests and towns increased, especially birds.

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