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 Post subject: Re: Patch 145: Feb 2 2012: Vendors, Speech, House Placement
PostPosted: Thu Feb 23, 2012 5:26 pm 
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Im trying to sell my stuff to a vendor and get squelched. I understand about spamming but this is idiotic. :x If there are issues with spamming, then deal with those directly, dont create a pain in the ass for everyone else. I dont get to play much and this just cuts my time even more. Geez


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 Post subject: Re: Patch 145: Feb 2 2012: Vendors, Speech, House Placement
PostPosted: Thu Feb 23, 2012 5:32 pm 
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Yay patch day!

Thank you Derrick.

For those of you complaining about banking distance, try typing "!yell bank"

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 Post subject: Re: Patch 145: Feb 2 2012: Vendors, Speech, House Placement
PostPosted: Thu Feb 23, 2012 5:46 pm 
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I tested the yell command just now (!+Spacebar) And it definitely works on the stable master, but not at all on the banker.

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 Post subject: Re: Patch 145: Feb 2 2012: Vendors, Speech, House Placement
PostPosted: Thu Feb 23, 2012 5:51 pm 
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There was already something that detected spam and its still in use. Why keep messing with it?


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 Post subject: Re: Patch 145: Feb 2 2012: Vendors, Speech, House Placement
PostPosted: Thu Feb 23, 2012 5:54 pm 
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Fender wrote:
There was already something that detected spam and its still in use. Why keep messing with it?

As posted earlier, it only detects spam coming from the client, and not from razor, and it also doesn't do anything except tell you it's queuing it, the server side part was absent.

If you slow down your macro for selling ever so slightly I think you'll find that it's not much of a problem at all. If this isn't the case, please politely let us know.

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 Post subject: Re: Patch 145: Feb 2 2012: Vendors, Speech, House Placement
PostPosted: Thu Feb 23, 2012 6:52 pm 
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I've been buying/selling to test this and have noticed no issues unless I just mash the keys and hold them down...aka...seems fine to me. Sounds like people are hitting the keys multiple times because the buy/sell gumps don't instantaneously appear anymore. Might take a little getting used to, but again, I see no actually problem with it.

-L/S

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 Post subject: Re: Patch 145: Feb 2 2012: Vendors, Speech, House Placement
PostPosted: Thu Feb 23, 2012 6:59 pm 
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*Very Nice and polite* Please adjust it. It makes selling a pain. I dont sell stuff right away because I dont want to be in the vendor shop all the time.

Before I could just say vendor sell 6 times fast. Then the vendor would buy the items at his/her own pace. Now, I have to stare at the ceiling and say "vendor sell 1 mississippi, 2 mississippi" or risk getting a 30-60 sec squelch? Why? It just doesnt seem needed in regular day to day dealings with vendors.

btw, I wasnt calling you idiotic Derrick, I was talking about effect of the repeat selling. Sorry if you took it that way.


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 Post subject: Re: Patch 145: Feb 2 2012: Vendors, Speech, House Placement
PostPosted: Thu Feb 23, 2012 7:02 pm 
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Light Shade wrote:
I've been buying/selling to test this and have noticed no issues unless I just mash the keys and hold them down...aka...seems fine to me. Sounds like people are hitting the keys multiple times because the buy/sell gumps don't instantaneously appear anymore. Might take a little getting used to, but again, I see no actually problem with it.

-L/S


I understand your point. If Im selling misc items, then theres no problem at all. If Im selling gems or scrolls then yea, theres an annoyance.


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 Post subject: Re: Patch 145: Feb 2 2012: Vendors, Speech, House Placement
PostPosted: Thu Feb 23, 2012 7:07 pm 
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Fender wrote:
btw, I wasnt calling you idiotic Derrick, I was talking about effect of the repeat selling. Sorry if you took it that way.
I didn't take it that way :)
There is an honest need to reduce the speed of these transactions. Really a 0.25 or 0.5 sec pause should do it though. The severity of the filter drops off fast when there is a pause.

I'll do some more testing myself as well.

Thanks.

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 Post subject: Re: Patch 145: Feb 2 2012: Vendors, Speech, House Placement
PostPosted: Thu Feb 23, 2012 7:22 pm 
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Derrick wrote:
I'll do some more testing myself as well.


Thanks


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 Post subject: Re: Patch 145: Feb 2 2012: Vendors, Speech, House Placement
PostPosted: Thu Feb 23, 2012 10:30 pm 
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now we just need to address afk rare gathering and we'll be golden...


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 Post subject: Re: Patch 145: Feb 2 2012: Vendors, Speech, House Placement
PostPosted: Thu Feb 23, 2012 11:46 pm 
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Naljier wrote:
now we just need to address afk rare gathering and we'll be golden...


That is certainly being abused.

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[10:00] <@Derrick> hax


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 Post subject: Re: Patch 145: Feb 2 2012: Vendors, Speech, House Placement
PostPosted: Fri Feb 24, 2012 12:17 am 
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First of all I would like to say thank you Derrick and any other UOSA staff. The reason i love this shard is for the accuracy and i'm sure it takes an unimaginable amount of time and energy to keep it all running smoothly and constantly improving.

Second I will say that i noticed the problem with the sell agent and getting squelched. I put in a .5 sec delay into my macro for razor and it works perfectly. I can spam it as much as i want almost without being hushed.


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 Post subject: Re: Patch 145: Feb 2 2012: Vendors, Speech, House Placement
PostPosted: Fri Feb 24, 2012 5:32 am 
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im sad D: this messed up my healing macro!

Cast greater heal
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IM SO FRUSTRATED!

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 Post subject: Re: Patch 145: Feb 2 2012: Vendors, Speech, House Placement
PostPosted: Fri Feb 24, 2012 12:25 pm 
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this opening bank delay never existed in any era of uo and should be fixed.


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