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 Post subject: Re: Patch 150 - Dec 14, 2012: Anniversary, Help, Vendors, Re
PostPosted: Fri Jan 11, 2013 5:08 am 
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Wahhhh!
(does he realize that if you dont rename it, the ship keeps the name we are used to?)
/facepalm ... no "B**S**" rare was created kid... eat a cupcake and calm down !!


UsualSuspect wrote:
Quote:
thia means we have prepatch docked boats now?


Wow. Does the entire economy have to revolve around B***S*** rares?

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 Post subject: Re: Patch 150 - Dec 14, 2012: Anniversary, Help, Vendors, Re
PostPosted: Fri Jan 11, 2013 9:51 am 
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GleepGlop wrote:
Is this (http://www.mine-control.com/zack/uoecon/uoecon.html) the only research for the NPC changes?

That's a great article, but no it's not a basis for anything. The basis for these changes are primarily the 1998 OSI server decompile and first-hand testing on said server. We know how it was, and know when things changed ( http://www.uoguide.com/Publish_12 ) , so there's little room for doubt about how vendors should restock, and where they get their money to buy stuff.

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 Post subject: Re: Patch 150 - Dec 14, 2012: Anniversary, Help, Vendors, Re
PostPosted: Tue Jan 22, 2013 7:39 pm 
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Derrick wrote:
[list]

[*]Recall spell requires a surface at the destination.



WHERE'S THE PROOF THAT THIS IS ERA ACCURATE???????????????????????????????????????????

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^ What??? Another person got "treasureman'd" by cavewight?
Grats Cave on scamming another friend just for some petty wealth and getting away with it.

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