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 Post subject: Re: Public Furniture Dye tub V1.0
PostPosted: Sun Oct 08, 2017 5:39 pm 
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 Post subject: Re: Public Furniture Dye tub V1.0
PostPosted: Tue Oct 10, 2017 7:44 pm 
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violator wrote:
Roser wrote:
Nordic, how do you feel about making a Deadly Poison version?


That might cool, but how would you determine how much nightshade needs to be on hand all the time? Not knocking the idea, I'm genuinely curious.


Yea i could do this... Basically the player would bring me the nightshade and a weapon. lemme whip this up and I'll let you know.

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 Post subject: Re: Public Furniture Dye tub V1.0
PostPosted: Tue Oct 10, 2017 7:46 pm 
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oh, on second thought my poisoner and alchemist are different characters... I don't think I'd want to log in two players for this. I could run it where players bring me a poison potion and a weapon.

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 Post subject: Re: Public Furniture Dye tub V1.0
PostPosted: Tue Oct 10, 2017 8:03 pm 
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I misunderstood Rose's earlier post. For some reason I thought he meant to have a bot that makes deadly poison, not one that poisons weapons with deadly poison. That makes more sense.

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