i find the above statement odd as i have tested my gates in both of the blue towns that provide them and you get the gump to leave town. Leaving with these gates you should only get the gump to leave town to go the tourney area if its considered protected by guard area. Should the tourney area be considered town and guarded area?Fede wrote: I walked into one last night from the one in Britian. The only problem I have with this is, it didn't give me the option to leave guard zone.
The bucs den bath house gate you are out of guards you run into the gate you should not get the gump. i am unsure on how this is currently functioning as it has been awhile since i used that gate, which is now blocked by a rock causing you to have to click it.
if you are red and attack someone and are criminally flagged when you attempt to enter the gate(confirmed on a double dom gate) you must wait til it expires. if you are orange to someone and attacking each other you able to run to the tourney gate to escape combat. i have chased people from north of brit gy all the way to the gate to watch them barely escape. These two last statement kinda send a conflicting message that's its not ok to agrees someone on a red and then use a event gate but it is ok for order/chaos/waring people to be in combat and flee via these gates.
Corpses should not be pulled from felluca, currently if you die to a monster(confrimed) or another player while you are already signed up and you get pulled the corpse will go at least so was the case for mistah t.
Dieing in statloss in felluca while you are signed up for tourney or another type of event should cause statloss or you being dropped out automatically from the event due to the fact the event will auto rez you, and from what i am being told it does not make you take statloss as it counts you as dieing in the event area i guess or so was the case for yomega once and can quote him saying so in irc just yesterday.
Earthquake should effect everyone in ctf and tournaments(2v2 - 4v4) or be disabled to avoid grief in ctf and dd type events.
logging out or timing out in event areas should force you to be moved to the gate you entered from after logging back in.
To prevent things like macroing skills like anatomy, evalint etc in these areas. To prevent prearranged secure trades by logging out in the area and then trading mass amounts of silver rares etc from bank to bank in a protected setting at a prearrange time post event ending when no one is around. yes i am aware you can only trade in one direction and one item, but its still possible to do large trades securely. To prevent people from burning off murder counts in a entirely safe area.
please keep this thread on topic and not go on about balron gates and my grief etc. These are important era inaccurate things about these events and i am sure i am forgetting some as well.