1 spell dmg in town

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King Of Ascalon
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1 spell dmg in town

Post by King Of Ascalon »

i dont think it was like that in T2A except HAVEN also
i pwnzors all of juu nubz

Khronus
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Post by Khronus »

that only works when casting on blues... thats to prevent some grifers to kill new players inside town...

alatar
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Post by alatar »

can you gain resist in town now that this is changed?

Khronus
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Post by Khronus »

off course... casting on urself does regular dmg... only do 1 dmg to other blues not to urself.

alatar
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Post by alatar »

i trained at yew moongate earlier and you only damage yourself by 1 with spells..

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Post by alatar »

wasn't gaining resist either..

Khronus
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Post by Khronus »

just tested and its regular dmg when u cast on urself...

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Derrick
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Re: 1 spell dmg in town

Post by Derrick »

King Of Ascalon wrote:i dont think it was like that in T2A except HAVEN also
The damage uses a notoriety check, so it does not effect attacking criminals, guilds warfare, or yourself.

There was only one spell damage in town during the entire era of T2A. There are enough ways to kill people in down without people synching explosions on new players.

There was no Haven in T2A, all of Trammel was opened on the release of UO:R. At that time the spell damages may have changed in what they then began to call felucca.

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Derrick
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Post by Derrick »

alatar wrote:can you gain resist in town now that this is changed?
alatar wrote:wasn't gaining resist either..
The resist calculation is not effected by the town damage. You should gain resist normally in town.

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Post by alatar »

most of had some bad luck on gains then, i only tested it for a briefly for a few minutes

King Of Ascalon
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Post by King Of Ascalon »

ok i get it thanks :D
i pwnzors all of juu nubz

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