Dexers are way too overpowered
The weapon damages are outrageous with 60% GM halberd hits and katanas doing over 20% per hit and then throw in the slow ass med regen and there is no way a decent dexer can ever die.. The mage will be healing constantly and eventually run out of mana
also.. you can't disrupt yourself? wtf is that... my clothes just drop onto the ground and my weapons stay in my pack
complaints
Forum rules
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Re: complaints
Dont forget you can use greater heal potions to help not use as much mana for healing. At least dexxers are worth something here
Guerrilla wrote:
i know i cry alot.... its only because i suck, and I'm going to uninstall UO as you read this
Re: complaints
There is already a five page thread on this topic that also includes information on the changes that were made to combat, spell casting, meditation, and pre-cast.
PvP Suggestions
Here also is a link to a thread in Guides that has links to combat calculations and damages from Oct 1999 Stratics:
Combat Damage
We've also fixed meditation, there is an accurate Mediation guide in the Guides section as well. By fixed, I mean Mediation with armor was previously way too slow and it's now accurate. Naked med had not been changed.
PvP Suggestions
Here also is a link to a thread in Guides that has links to combat calculations and damages from Oct 1999 Stratics:
Combat Damage
We've also fixed meditation, there is an accurate Mediation guide in the Guides section as well. By fixed, I mean Mediation with armor was previously way too slow and it's now accurate. Naked med had not been changed.