All times are UTC - 5 hours [ DST ]

Forum rules


Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.


Post new topic Reply to topic  [ 4 posts ] 
Author Message
 Post subject: Trading house
PostPosted: Tue Mar 15, 2016 6:40 am 
Offline
User avatar
User Rep: Kind
 Profile

Joined: Wed Jan 28, 2015 5:08 pm
Posts: 350
Location: Russia, Tyumen
Hi! When you open your shop thought why not create an indoor market uosa. A player with a good reputation and great opportunities could place the castle in an advantageous position, having bought a plot of land in a good location. I think all of his expenses will be repaid. People will post their vendors and to pay rent. The owner of the trading house will be to create and maintain the interior. (not just the bare walls of the castle) Will be nice and cool I think. :wink:


Top
 
These Support SecondAge
Links open a new window.
UOSA Donors & Subscribers do not receive these ads.

 Post subject: Re: Trading house
PostPosted: Tue Mar 15, 2016 2:24 pm 
Offline
User Rep: Fair
 Profile

Joined: Thu Apr 16, 2015 2:46 pm
Posts: 342
Punishing Ken wrote:
Hi! When you open your shop thought why not create an indoor market uosa. A player with a good reputation and great opportunities could place the castle in an advantageous position, having bought a plot of land in a good location. I think all of his expenses will be repaid. People will post their vendors and to pay rent. The owner of the trading house will be to create and maintain the interior. (not just the bare walls of the castle) Will be nice and cool I think. :wink:


Hey :)
So you look for a large house to have a team of player merchants build a Mall, one location with many seller/item to buy.

What location are you looking for? I have towers available for that sort of thing but no keep or castle available.

I am interested in having my guild place a vendor or 2 in this house :)
Let me know your plans and what has worked out so far.

Good luck


Top
 

 Post subject: Re: Trading house
PostPosted: Tue Mar 15, 2016 2:45 pm 
Offline
User avatar
User Rep: Kind
 Profile

Joined: Wed Jan 28, 2015 5:08 pm
Posts: 350
Location: Russia, Tyumen
FearItself wrote:
Punishing Ken wrote:
Hi! When you open your shop thought why not create an indoor market uosa. A player with a good reputation and great opportunities could place the castle in an advantageous position, having bought a plot of land in a good location. I think all of his expenses will be repaid. People will post their vendors and to pay rent. The owner of the trading house will be to create and maintain the interior. (not just the bare walls of the castle) Will be nice and cool I think. :wink:


Hey :)
So you look for a large house to have a team of player merchants build a Mall, one location with many seller/item to buy.

What location are you looking for? I have towers available for that sort of thing but no keep or castle available.

I am interested in having my guild place a vendor or 2 in this house :)
Let me know your plans and what has worked out so far.

Good luck


I only offer the idea that perhaps someone can realize in reality. Putting a castle in a pass-through place.


Top
 

 Post subject: Re: Trading house
PostPosted: Tue Mar 15, 2016 4:46 pm 
Offline
User Rep: Fair
 Profile

Joined: Thu Apr 16, 2015 2:46 pm
Posts: 342
Ok I see what you're talking about.

The castle/Keep would have to be one that has a lot of Courtyard runes marked, some where not secure.

This type of vendor house can really be anywhere, it will attract players to the location no matter where it is.

I know Happy Gilmore had a castle for sale, on dagger isle, I would contact him or the person now selling that castle on Dagger Isle. It isn't secure at all and would be my best guess for this.

I'll keep my eyes open for a good place


Top
 

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 4 posts ] 

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 24 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
Support Second Age: These links Open in a New Window

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Extended by Karma MOD © 2007—2012 m157y