All times are UTC - 5 hours [ DST ]

Forum rules


Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.


Post new topic Reply to topic  [ 77 posts ] 
Go to page Previous  1, 2, 3, 4, 5, 6  Next
Author Message
 Post subject: Re: Explosion Pots
PostPosted: Thu Sep 24, 2009 10:48 am 
Offline
UOSA Subscriber!
UOSA Subscriber!
User avatar
User Rep: Fair
 Profile

Joined: Sat Jul 19, 2008 9:15 am
Posts: 4368
Derrick wrote:
It seems to me the problems with exp pots, are the missing damage delay of 1.0 secs, and the animation following the targeted mobile, which is a display issue only.


The animation will follow the user for at least a half second, around obstacles, through gates etc. On the demo, it is impossible (I challenge any of you to do it) to throw the pot just before exploding at someone. You can either throw it a second early, where it lands at their location, or it blows up in your face.

_________________
Image

[22:26] <ian> why am i making 3750 empty kegs
[22:27] <ian> 1125000 for 3750 empty kegs
----------------------------------------
[10:44] <ian> a good cat is a dead cat


Top
 
These Support SecondAge
Links open a new window.
UOSA Donors & Subscribers do not receive these ads.

 Post subject: Re: Explosion Pots
PostPosted: Thu Sep 24, 2009 11:09 am 
Offline
User avatar
User Rep: Trustworthy
Trustworthy
 WWW  ICQ  Profile

Joined: Thu Dec 13, 2007 7:49 pm
Posts: 9003
Location: Cove
Proposed corrections to Explosion Potions are on Test Center for evaluation.

_________________
Image
"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."


Top
 

 Post subject: Re: Explosion Pots
PostPosted: Thu Sep 24, 2009 11:14 am 
Offline
UOSA Subscriber!
UOSA Subscriber!
User avatar
User Rep: Fair
 Profile

Joined: Sat Jul 19, 2008 9:15 am
Posts: 4368
This topic was dead for a few months until I linked it the other day...and now it's on test? lol I plan a whole revamp and update of the "To-Do" list.

EDIT: Did you mean Test center is up now? I can't connect.

_________________
Image

[22:26] <ian> why am i making 3750 empty kegs
[22:27] <ian> 1125000 for 3750 empty kegs
----------------------------------------
[10:44] <ian> a good cat is a dead cat


Top
 

 Post subject: Re: Explosion Pots
PostPosted: Fri Sep 25, 2009 10:02 am 
Offline
User avatar
User Rep: Unsung
 Profile

Joined: Fri May 15, 2009 11:20 pm
Posts: 669
Location: Oregon
do exp pots suck now?

_________________
V SISTERS UNITE! SAVING OUR VAJAYJAYS FOR SOMEONE SPECIAL!

Image

Image


Top
 

 Post subject: Re: Explosion Pots
PostPosted: Fri Sep 25, 2009 10:23 am 
Offline
UOSA Donor!!
UOSA Donor!!
User Rep: Unsung
 Profile

Joined: Tue Dec 16, 2008 2:46 pm
Posts: 1448
Try it on test, they seem to be ok but I would be very interested in your thoughts Tron.

_________________
Image


Top
 

 Post subject: Re: Explosion Pots
PostPosted: Fri Sep 25, 2009 12:06 pm 
Offline
User Rep: Good
Good
 Profile

Joined: Sat Mar 28, 2009 8:32 pm
Posts: 3096
Location: Uganda
nah there's a new delay on them theyre basically the same and its clear that hemperor just sucked at using them on the demo

_________________
Image


Top
 

 Post subject: Re: Explosion Pots
PostPosted: Fri Sep 25, 2009 2:49 pm 
Offline
User avatar
User Rep: Trustworthy
Trustworthy
 WWW  ICQ  Profile

Joined: Thu Dec 13, 2007 7:49 pm
Posts: 9003
Location: Cove
It seems to me that the differences although slight in terms of usefullness are correct and should be made live as soon as possible; however I really was looking forward to more feedback in this thread on the change, just to verify that they are working properly.

_________________
Image
"The text in this article or section may be incoherent or very hard to understand, and should be reworded if the intended meaning can be determined."


Top
 

 Post subject: Re: Explosion Pots
PostPosted: Fri Sep 25, 2009 3:41 pm 
Offline
User avatar
User Rep: Fair
 Profile

Joined: Mon Sep 22, 2008 7:01 pm
Posts: 6247
What was exactly implemented?

A simple damage delay like on spells that is forced after the 3 second timer that can't be dodged or what Hemperor was talking about?

_________________
mYm - Red Knees & Great Suction Capacity

8D - SoN's of SmackiniT - 8D


Top
 

 Post subject: Re: Explosion Pots
PostPosted: Fri Sep 25, 2009 3:49 pm 
Offline
UOSA Donor!!
UOSA Donor!!
User Rep: Unsung
 Profile

Joined: Tue Dec 16, 2008 2:46 pm
Posts: 1448
Faust wrote:
What was exactly implemented?

A simple damage delay like on spells that is forced after the 3 second timer that can't be dodged or what Hemperor was talking about?


The former and not the latter.

_________________
Image


Top
 

 Post subject: Re: Explosion Pots
PostPosted: Sat Sep 26, 2009 9:52 pm 
Offline
UOSA Subscriber!
UOSA Subscriber!
User avatar
User Rep: Fair
 Profile

Joined: Sat Jul 19, 2008 9:15 am
Posts: 4368
Pro wrote:
nah there's a new delay on them theyre basically the same and its clear that hemperor just sucked at using them on the demo


Try it on the demo instead of talking out of your ass, I realise that chain pot throwing may be your only viable strategy, however it shouldn't work according to the demo

:(

_________________
Image

[22:26] <ian> why am i making 3750 empty kegs
[22:27] <ian> 1125000 for 3750 empty kegs
----------------------------------------
[10:44] <ian> a good cat is a dead cat


Top
 

 Post subject: Re: Explosion Pots
PostPosted: Sun Sep 27, 2009 7:02 am 
Offline
User Rep: Good
Good
 Profile

Joined: Sat Mar 28, 2009 8:32 pm
Posts: 3096
Location: Uganda
Hemperor wrote:
Pro wrote:
nah there's a new delay on them theyre basically the same and its clear that hemperor just sucked at using them on the demo


Try it on the demo instead of talking out of your ass, I realise that chain pot throwing may be your only viable strategy, however it shouldn't work according to the demo

:(


so viable you haven't paid me 50k yet.

_________________
Image


Top
 

 Post subject: Re: Explosion Pots
PostPosted: Sun Sep 27, 2009 7:43 am 
Offline
User Rep: Unsung
 Profile

Joined: Sun Jul 27, 2008 7:14 am
Posts: 446
Location: my irl picture
Image
Image
Image
Pro wrote:
so viable you haven't paid me 50k yet.
Image
Image
Image

_________________
Image


Top
 

 Post subject: Re: Explosion Pots
PostPosted: Sun Sep 27, 2009 2:33 pm 
Offline
UOSA Subscriber!
UOSA Subscriber!
User avatar
User Rep: Fair
 Profile

Joined: Sat Jul 19, 2008 9:15 am
Posts: 4368
Pro wrote:
Hemperor wrote:
Pro wrote:
nah there's a new delay on them theyre basically the same and its clear that hemperor just sucked at using them on the demo


Try it on the demo instead of talking out of your ass, I realise that chain pot throwing may be your only viable strategy, however it shouldn't work according to the demo

:(


so viable you haven't paid me 50k yet.


oh right, you beat me one time out of what...5 duels at least? So you are 1-4 against me, your guild mate MIKE owes me 100k for getting his ass kicked so much by me (never forget the 1v2 tourney loss to me).

Typical UO morons, hold on to ONE SINGLE WIN (I challenge you to bring up another)...Where's my 100k MIKE? Why do you lose 80% of the time to me "Pro"?

_________________
Image

[22:26] <ian> why am i making 3750 empty kegs
[22:27] <ian> 1125000 for 3750 empty kegs
----------------------------------------
[10:44] <ian> a good cat is a dead cat


Top
 

 Post subject: Re: Explosion Pots
PostPosted: Sun Sep 27, 2009 6:59 pm 
Offline
User avatar
User Rep: Fair
 Profile

Joined: Mon Sep 22, 2008 7:01 pm
Posts: 6247
Pro owes me a 100k for his 1v1 loss and an additional 100k for each member that was owned in our 3v3... :wink:

He vows to get revenge beating me at least once in his lifetime.

_________________
mYm - Red Knees & Great Suction Capacity

8D - SoN's of SmackiniT - 8D


Top
 

 Post subject: Re: Explosion Pots
PostPosted: Sun Sep 27, 2009 10:40 pm 
Offline
User avatar
User Rep: Unsung
 Profile

Joined: Sun Apr 19, 2009 5:02 pm
Posts: 1531
explosion pots are no harder to use than before. just have to release the potions a bit earlier now to get the damage to sync with spells.

infact it actually makes it easier to sync them with damage in hally/spell combos since you have time to run in for the swing before the delayed damage lands.

_________________
Image


Top
 

Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 77 posts ]  Go to page Previous  1, 2, 3, 4, 5, 6  Next

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 24 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Jump to:  
cron
Support Second Age: These links Open in a New Window

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group  
Extended by Karma MOD © 2007—2012 m157y