|UO Second Age
|UOSA Game, IRC, & Forum Policies
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|Author:||Boomland Jenkins [ Fri Oct 03, 2014 9:27 am ]|
|Post subject:||UOSA Game, IRC, & Forum Policies|
1/8/2015: I've been working on consolidating all the random "rules and regulation" stickies we have across all the forums to make it globally accessible. This should clear up some confusion about what our rules are. The information in this thread is nothing new, but simply moved into a single thread for quicker reference.
This is a very preliminary list of the most basic, and sometimes obvious rules (and info) on Second Age.
Second Age is set in the T2A era of UO. These were very dangerous times in the land of Britannia; as such citizens who wander outside the protection of the guards do so at their own risk. Know how to protect yourself for you will be out of the reach of Lord British's assistance. Staff will not typically intervene in player affairs.
This is not intended to be a comprehensive list of rules. Other common sense guidelines may apply, but we do our best to leave the game to the players. Staff on Second Age do not play.
There is also a basic FAQ index here: UOSA FAQ
Here on UOSA, players are allowed to own and utilize up to 3 of their own accounts, and only those accounts. This means the following:
Anyone found utilizing another player's accounts or extra accounts will have all accounts owned by the sharing player - or extra accounts - banned, and warnings placed on the sharer's accounts for using extra accounts. Multiple infractions will result in the closure of all accounts.
(Taken from a post by Derrick...)
This post serves to remind all registered users of the agreement made when registering on these forums.
Terms of Service wrote:
By accessing “UO Second Age” (hereinafter “we”, “us”, “our”, “UO Second Age”, “http://forums.uosecondage.com”), you agree to be legally bound by the following terms. If you do not agree to be legally bound by all of the following terms then please do not access and/or use “UO Second Age”. We may change these at any time and we’ll do our utmost in informing you, though it would be prudent to review this regularly yourself as your continued usage of “UO Second Age” after changes mean you agree to be legally bound by these terms as they are updated and/or amended.
Our forums are powered by phpBB (hereinafter “they”, “them”, “their”, “phpBB software”, “www.phpbb.com”, “phpBB Group”, “phpBB Teams”) which is a bulletin board solution released under the “General Public License” (hereinafter “GPL”) and can be downloaded from http://www.phpbb.com. The phpBB software only facilitates internet based discussions, the phpBB Group are not responsible for what we allow and/or disallow as permissible content and/or conduct. For further information about phpBB, please see: http://www.phpbb.com/.
You agree not to post any abusive, obscene, vulgar, slanderous, hateful, threatening, sexually-orientated or any other material that may violate any laws be it of your country, the country where “UO Second Age” is hosted or International Law. Doing so may lead to you being immediately and permanently banned, with notification of your Internet Service Provider if deemed required by us. The IP address of all posts are recorded to aid in enforcing these conditions. You agree that “UO Second Age” have the right to remove, edit, move or close any topic at any time should we see fit. As a user you agree to any information you have entered to being stored in a database. While this information will not be disclosed to any third party without your consent, neither “UO Second Age” nor phpBB shall be held responsible for any hacking attempt that may lead to the data being compromised.
It is specifically noteworthy that Slander and Fraud are bannable (and possibly illegal) offenses on these boards, whether done in public or private context. You may also not harass or intimidate other users outside of a role-play (read as in-game) context.
We will take any offenses to this TOS seriously.
After the rather recent rise in uncivil posting behavior, I feel that it is time to re-post our forum rules which were lost some time ago. Please read these rules and keep them in mind when posting. We would like this forum to be a constructive place.
Infractions of these rules carry a penalty ranging, at the discretion of the administrator, from a forum warning up to and including an in-game ban.
Last update: September 24, 2013
|Author:||Boomland Jenkins [ Thu Jan 08, 2015 1:49 pm ]|
|Post subject:||Re: UOSA Game, IRC, & Forum Policies|
(Taken from a post by Derrick...)
These are the harassment policies of EA and Origin. As you can see, the burden is put primarily on the player to remove themselves from an unwanted situation. UO is not always a friendly game and has freedom of play qualities which do not exist in other MMORPG's. As such, you may find yourself in situation which you do not like. We will very rarely find cause to intervene in player interaction, but it is also not encouraged to take advantage of this and intentionally cause misery for others through the exploit of game mechanics.
EA Games Verbal Harassment Policy (abridged) wrote:
If you petition in game with a complaint of harassment you are going to be presented with two harassment category choices; Verbal and Physical. This article will attempt to clarify for you what is considered valid verbal harassment.
Behavior that is dependent on circumstance and how you attempt to resolve the situation include most other verbal harassment situations such as name calling. Before you submit a complaint be sure you understand what constitutes harassment and that you have followed these steps:
EA Games Physical Harassment Policy wrote:
We'd rather not go into the specifics of all the actions we consider physical harassment, but we do want to make it clear that it is not okay to ruin the fun of UO for other players, specifically when that is the intent behind your actions. It is important to realize and accept that everyone plays this game differently, and everyone has different expectations from the game and from the other players. Ultima Online is a social setting, and as such, we expect our players to treat one another with the same respect and dignity they would use in any other social situation.
If your sole purpose and intent in any action is to continually upset, aggravate, or otherwise annoy another player, you may be a "grief player." Using game mechanics to cause grief to others can also be seen as exploitation, and will be treated accordingly by game staff.
If someone is using grief tactics against you, please report it to a Game Master using the Help button on your paperdoll. Once the Help menu appears, choose the Harassment option, and enter the exact name of the other player, and a brief description of his actions. For example: Jody keeps luring these poison ele's to us and hiding. Clearly luring!
The following are NOT considered physical harassment:
EA Games wrote:
How do I ignore another player or NPC?
To ignore a player or NPC, use the Options button on your paperdoll. Select the lower right tab with the globe symbol on it. Double-click on [new] under Ignore Players, then target the person or NPC you wish to ignore. That person's name will be added to your ignore list, and you will no longer see anything they say. Finally, click the APPLY button, then the OKAY button. To remove the person from your ignore list, click once on their name in the Ignore Players list, then press the Delete key on your keyboard. Their name will be removed from the list. Be sure to click APPLY and OKAY to make this change permanent. If you find the delete process is not working for you it is usually because of a delete key macro. Check UO and even UO Assist for a process mapped to the delete key, and disable that.
EA Games wrote:
What constitutes an exploit?
It is hard to describe every incident which might be considered an exploit. Because the game changes, and systems change, new exploits appear as old ones go away.
Basically, an exploit is the ability to do anything in the game which you should not normally be able to do. For instance, if you aren't able to walk into a house with your character, but you discover a way for an animal to break in for you, you are obviously taking advantage of an exploit. It is obvious that thieving animals are not part of the game. It is obvious you should not be able to get into houses which have the door locked.
If you find a loop hole which allows you to duplicate items or create more gold, this is also considered an exploit. In each instance, the rules have obviously been broken and unusual gains have been made. Knowing what is an exploit is really a matter of knowing how the game works. Ignorance that you were using an exploit will not prevent removal from the game for committing such an exploit.
|Author:||Boomland Jenkins [ Thu Jan 08, 2015 2:28 pm ]|
|Post subject:||Account Security, Deletion and Hacking|
Account Security, Deletion and Hacking
(Yet another thread taken from Derrick)
The purpose of this post is to specifically inform you of our policy regarding Account and Character deletion.
We will never delete your characters or accounts.
Beyond that, the security of your account, characters and items is entirely your responsibility. If your account is hacked, or your characters deleted we will be unable to restore it to it's previous state.
Just a heads up, this is not a new policy and precedence for this was set long ago.
It is especially ill-advised to ever use your account information for Second Age on any other shard, especially your password even if used in conjunction with another username.
Second Age stores all passwords encrypted, and no staff here have access to your passwords; however this may not be the case for all freeshards; it is advisable to always use a strong and unique password for any login on the Internet.
Choosing a Good Password wrote:
First and foremost, NEVER give your password to anyone. ``Anyone'' means your coworkers, your spouse, your systems administrator. In the event of an emergency, the sysadmin can change your password. Your system administrator never has a need to know your personal password. ....
We will never ask for your password, and we also ask that you do not provide your password to any of our staff. if you need to change your password in game, use the [password command, the syntax is:
[password <new pass> <new pass>
(Do include the [ do not include the <>)
If you have a registered account, an email will be sent to you with a code that allows you to complete the password change yourself. In this case our staff including me never see your password change request.
If you use the password command with an unregistered account, and if you are not on the same IP Address that created the account, your password request can be seen by staff. This is very much less than desirable, and something we intend to disable. It would be our preference that all password management be done unassisted.
Other Potentially helpful information:
How to Choose a Secure Password
How to Pick a Safe Password
To reiterate, to log on to another freeshard or anywhere using your UOSA account username and/or password is probably not a good idea. We will not be able to compensate anyone for losses due to account infiltration, no matter the cause.
This topic is locked because it is not meant to be a list of people who have had their accounts looted (no this has not been something that is widespread). The advice above is sufficient to protect you. Apart from wiretapping, or trojans in your system, accounts cannot be infiltrated on Second Age if you use a strong password, and do not share it with others.
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