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Rohegan
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Post subject: Tailoring - Point by Point Posted: Thu Sep 25, 2008 4:41 pm |
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User Rep: Unsung
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Joined: Fri Aug 15, 2008 9:50 pm Posts: 49
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You'll forgive this for looking like crap since I can't possibly get tabs to show up on the board. This was a really nice looking excel file.
The numbers on the left are the cloth/hides it took to get from "Start" to "End".
Real Skill robes start end points gained point gain per yard 1250 50.7 55.1 4.4 0.003520 2607 55.1 57.9 2.8 0.001074 1999 57.9 61.1 3.2 0.001601 2197 61.1 63.9 2.8 0.001274 1996 63.9 67.3 3.4 0.001703 2283 67.3 70.2 2.9 0.001270 gorgets point gained per hide 438 70.2 71.6 1.4 0.003196 264 71.6 72.3 0.7 0.002652 185 72.3 73.4 1.1 0.005946 237 73.4 74.0 0.6 0.002532 154 74.0 74.6 0.6 0.003896 robes point gain per yard 450 74.6 74.8 0.2 0.000444 gorgets point gained per hide 235 74.8 75.7 0.9 0.003830 studded gorgets point gained per hide 118 75.7 76.1 0.4 0.003390 1116 76.1 77.7 1.6 0.001434 494 77.7 78.7 1.0 0.002024 2723 78.7 82.7 4.0 0.001469 1421 82.7 84.7 2.0 0.001407 1358 84.7 86.6 1.9 0.001399 1199 86.6 89.2 2.6 0.002168 1421 89.2 91.8 2.6 0.001830 2174 91.8 94.1 2.3 0.001058 1744 94.1 96.1 2.0 0.001147 1999 96.1 98.0 1.9 0.000950 2105 98.0 99.9 1.9 0.000903 315 99.9 100.0 0.1 0.000317
Totals
Cloth Used 12782.0 Cost* 23007.6 90 per bolt Cloth per point 648.8 Cost per whole point 1167.9 Hides Used 19700.0 Cost* 78800.0 4 per hide Hides per point 1601.6 Cost per whole point 6406.5
big stop @ 99.0 real skill real = shown @ 99.3
101,808 gold for 50.7 - GM Tailoring
*Not Including numerous sewing kits.
_________________ Rohegan - The GM Bowyer / Giorgio Armani - The GM Blacksmith/Tailor
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XaN
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Post subject: Re: Tailoring - Point by Point Posted: Mon Sep 29, 2008 1:54 pm |
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Joined: Sun Sep 14, 2008 9:51 am Posts: 455
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Or 0 gold spent if you gather the resources yourself
_________________ NO! nooooOO! ....Hot, hot!
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Rohegan
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Post subject: Re: Tailoring - Point by Point Posted: Mon Sep 29, 2008 3:59 pm |
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User Rep: Unsung
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Joined: Fri Aug 15, 2008 9:50 pm Posts: 49
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Yeah that's like saying 50-GM Magery is free if you gather the reagents.
And time spent gathering hides from animals still costs you time. And at 20k hides, that's a loong time.
_________________ Rohegan - The GM Bowyer / Giorgio Armani - The GM Blacksmith/Tailor
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XaN
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Post subject: Re: Tailoring - Point by Point Posted: Mon Sep 29, 2008 4:44 pm |
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Joined: Sun Sep 14, 2008 9:51 am Posts: 455
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Well, where did you get your money to pay for it all? That takes time too...
Gathering hides/wool/cotton is the easiest thing in the world. Log in every 20 mins to do it all over. In 1 day you will have all that you need + some.
_________________ NO! nooooOO! ....Hot, hot!
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Rohegan
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Post subject: Re: Tailoring - Point by Point Posted: Mon Sep 29, 2008 5:53 pm |
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User Rep: Unsung
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Joined: Fri Aug 15, 2008 9:50 pm Posts: 49
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Gatheing wool/cotton takes forever. I chopped boards to pay for hides, works out to be way faster, and easier.
Edit: 32k boards = enough cloth and hides to GM tailoring.
_________________ Rohegan - The GM Bowyer / Giorgio Armani - The GM Blacksmith/Tailor
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Murugan
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Post subject: Re: Tailoring - Point by Point Posted: Wed Oct 22, 2008 10:15 am |
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Joined: Thu Sep 11, 2008 4:11 pm Posts: 333
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Rohegan wrote: Yeah that's like saying 50-GM Magery is free if you gather the reagents.
And time spent gathering hides from animals still costs you time. And at 20k hides, that's a loong time. Not quite, See there are 6 different sheep pens, offering you aa cut every few hours. there is also like 5 - 6 different cotton feilds offering you cotton every 30 min. To get down to it, Useing a bard to kill dragons will no only yeild enough CASH to trump lumberjacking, but it also yeilds 40 hides per kill. SO lets say u do not know where all the pens and feilds are, you can still buy cloth, and collect hides to be better off. Some people just like cutting trees or hittiing a mt. We like you guys too! Good post! ~Div
_________________ Pookey - Your Local Grim Reaper,
Hemperor wrote: it pains me to say that murugan is right
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HoraShadow
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Post subject: Re: Tailoring - Point by Point Posted: Wed Oct 22, 2008 12:16 pm |
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UOSA Donor!! |
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Joined: Wed Sep 17, 2008 12:31 pm Posts: 15
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Hoots
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Post subject: Re: Tailoring - Point by Point Posted: Sat Nov 15, 2008 4:25 pm |
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UOSA Subscriber! |
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User Rep: Kind
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Joined: Wed Oct 01, 2008 3:07 pm Posts: 1170
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im not getting gains anywhere CLOSE to these.
im at 59.8 real and 64.9 displayed and not getting more than a couple of 10ths per 1000 yards of cloth making robes.
*edit* this was when there was a bug in skill gain so all may be well.
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Riv
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Post subject: Re: Tailoring - Point by Point Posted: Wed Dec 10, 2008 4:13 am |
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User Rep: Unsung
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Joined: Sun Dec 07, 2008 6:16 pm Posts: 25
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what should you make from 35 to 50? fancy shirts?
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Voltron
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Post subject: Re: Tailoring - Point by Point Posted: Mon Jan 19, 2009 2:10 pm |
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User Rep: Unsung
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Joined: Wed Dec 17, 2008 8:10 pm Posts: 1076
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I started a char at 50 and I cannot make robes for some reason.
_________________
GuardianKnight wrote: He wants voltron's sword to be stuck in him.
[23:23] <Alcon> can i get a price check on shemps blade?
ShastaMcNasty wrote: FREE THE RED NIGHTMARE!!!
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Cromwell
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Post subject: Re: Tailoring - Point by Point Posted: Mon Jan 19, 2009 3:28 pm |
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UOSA Donor!! |
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User Rep: Fair
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Joined: Fri Oct 24, 2008 8:25 pm Posts: 72
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Try cloaks
_________________ "The Finest Arms, Armor, and Service. UBB."
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Voltron
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Post subject: Re: Tailoring - Point by Point Posted: Mon Jan 19, 2009 8:40 pm |
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User Rep: Unsung
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Joined: Wed Dec 17, 2008 8:10 pm Posts: 1076
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Dohhh
Danke
_________________
GuardianKnight wrote: He wants voltron's sword to be stuck in him.
[23:23] <Alcon> can i get a price check on shemps blade?
ShastaMcNasty wrote: FREE THE RED NIGHTMARE!!!
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dazedman
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Post subject: Re: Tailoring - Point by Point Posted: Tue Jan 20, 2009 5:58 am |
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Joined: Sat Aug 23, 2008 6:36 am Posts: 128 Location: Sarasota, FL
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I am at 75.7 real and 78.6 shown. I see you were making studded when you had 75.7 real. Did you have 100 dex because i have 100 int, 25 dex?
Edit: Tailoring is moslty dex based. I raised my dex back up to 60 and it put my at 79.8 tailoring.
Last edited by dazedman on Thu Jan 22, 2009 7:27 am, edited 1 time in total.
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dazedman
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Post subject: Re: Tailoring - Point by Point Posted: Thu Jan 22, 2009 7:27 am |
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Joined: Sat Aug 23, 2008 6:36 am Posts: 128 Location: Sarasota, FL
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Do Studded Gorgets no longer take you to GM tailoring? I seem to have hit a wall at 95.5 (94.7 real). Oh well, I will just move to sleeves.
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JasonNtn
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Post subject: Re: Tailoring - Point by Point Posted: Fri Apr 17, 2009 11:09 am |
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User Rep: Unsung
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Joined: Thu Apr 16, 2009 8:49 am Posts: 17
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Can anyone give me a hint as to how to make a tailoring macro work when I change sewing kits? For some reason the macro I have always starts failing when my kits wear out and I have to buy new ones. I have set it to 'type' but it doesn't seem to work.
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