The following is guide to help you become a Grandmaster Animal Tamer
at great speed!
The guide breaks down into 3 parts. If you got lucky on your starting skill you will have around 58 "shown" Animal Taming, if not consider remaking for a better roll or cope with the extra hour or two in skill gain time.
Use one simple 3 line macro the entire time, it is as follows:Use skill Animal Taming
Wait for target (Right click, edit timeout, set to "1")
Target random Grey
To target random grey you can bind it to a hot key in the razor targets section under hot keys.
1) Desert of Compassion
, start with 55-58 Shown taming.
Set your tamer up at Compassion Shrine and run the macro. Have the tamer stand close to the water so he can tame every thing over the water. (SW Side of the Ankh is best)
Have an alternate character "Train" (choo choo) all the monsters in the desert over to the shrine area and dump them on your tamer. Nothing is ranged here so your tamer will be safe taming over the water.
Your looking for Scorpions, Giant Spiders, Snakes, Earth Ele's (for killing tames), and if you are so inclined there is a swamp near by you can lure from once your tamer is high enough in skill.
Do this until you hit 77.1 shown taming.
Note that you do not want to release anything you tame, you want the other monster's to kill them off for a faster re-spawn time.
2) Hopper's Bog T2A
is your next destination once you have achieved 77.1 taming.
The idea here is exactly the same as in the desert, except you will want to set your tamer up on a nice ledge area where no spawn can reach you via melee range.
Collect all spawn in the swamp, Mongbats, Aligators, Giant Spiders, Snakes, Tentacles (for killing tames), and most important the Giant Toad
. Giant Toads can take you to GM if you have the patience.
Do this until you hit 84.9 then head to the next stage.
3) Dungeon Hythloth, Level 2
, Tame Hell Hound's only until GM. Starts at 84.9 taming.
You are required to have access to a provoker (50 50 noob will work, so long as you can provoke lesser orc's onto each other). Also you will need preferably a GM healer with GM anatomy, but 80 80 will do.
In Hyth level 2 you will see many people taming in the North hound room. Some use the LOS bug to tame the hounds without even getting hit. This is a good technique if you want to save on band aids, but it is not very fast, and requires a lot of attention to do.
You want to set up in the South room as there is twice the amount of hounds that spawn and plenty of other spawn to assist you in looting and anti grief. You will see a couple cott bed's and a Barrel in the very SE corner of the room beside the double doors. This is your taming spot.
I've marked this picture with 3 yellow X's which represent the "provoked orc's
", a Red X that represents the healer
, and a Blue X that represents the Tamer
The idea is to provoke the orc's onto each other from those exact tiles so they act as "blockers" for the other spawn and remain immobile (so long as you don't move the healer or the tamer
Note, before provoking the Orc's place your healer and tamer in the proper spot and hide/invis them. This will prevent any deaths while setting up. To hide a character in the world without skill in hiding make use of the Gate Travel spell and house steps (50% chance to hide in a house at 0 skill, or 100% if its your own house).
You will want to run a heal macro that heals your tamer every 6-10 seconds depending on how much damage you are taking from fire breath, then make an "If" statement to self heal in case the healer takes damage.
In the past on occasion the hell hound pack spawn would break on server reset, I'm not sure if it still does or not, but if it does, page a GM they will usually fix it.
It is important to make sure to lure any magic using monsters to another part of the dungeon so you don't get EB'ed to death. (Gargoyles and Orc Mages).
Lastly you will notice the orc's loot the gold from all the corpses, so at the end of your session, make sure to kill the orc's and loot a good 60k