Re: Taming from 50-GM Speed Tips
Posted: Mon Apr 16, 2012 3:09 am
Right now I'm on phase 2 (that is- hoppers bog)
Some observations include that the frogs definitely aren't as plentiful as the scorpions and giant spiders in the desert. There are some, definitely, but not as many. Another thing is it really helps to have another character with teleport, if you plan to herd the frogs to a tamer. The area definitely isn't flat like the desert. The ledges can be quite a pain if there are frogs up on them, and you need to find the ramp to lead them off from. This is perhaps the only case I can think of where the enticement skill (depending on what client you use, you may have discordance instead, which, if it works, may be against the rules, would it? Since you're not supposed to have it) could actually be useful, if you can get them to follow you through a gate.
Some ledges don't have ramps at all, and teleport is the only way to get on one (or, some even have what appears to be a ramp, but what really isn't (The Z axis can be quite confusing sometimes) While this may be great to protect your tamer from ranged attacks, it also means that if there is a frog on one, you won't be able to get it down to herd to towards your tamer with an alt (except maybe gating it with enticement) Since I don't have it, and don't want to invest the time to develop it, I've just been killing the frogs, and hoping they will respawn somewhere else. Sorry, Kermit if I can't use you, I'm gonna lose you.
There are also giant spiders in the bog, as well as some other creatures which may get you some gains, so you may want to improvise and use them and alligators, and snakes if you're having a hard time finding frogs, or some follow you back while you are leading the frogs towards your tamer.
Sometimes I think it may be better to have your tamer seek out his own frogs to tame, rather than having them herded near his ledge. This may solve the problem of unherdable frogs on ledges (and the pain of having the lead them through the bog, gathering other creatures as you go) but you're tamer will need regs, and to find a safe spot each time. It's a lot easier with my alt, in this regard, the tamer has absolutely no items on him, if he gets pk'd, so what? I just res him with my alt and continue taming.
Lastly, not something exclusive to taming. But, if a tree falls and no one's around does it make a sound? I leave you to handle this philosophical question. But, apparently when two mobs are fighting and no pc is there watching it, they don't do damage to each other. I've seen it before, like tonight, when I saw some mobs I had provoked against each other, just to get off my back were still fighting an hour and a half later, when I went through the area looking for frogs. So, they apparently don't "exist" when no one is there to watch them? To decrease server load, but there must be some cue to bring them back if someone enters the area again.
Some observations include that the frogs definitely aren't as plentiful as the scorpions and giant spiders in the desert. There are some, definitely, but not as many. Another thing is it really helps to have another character with teleport, if you plan to herd the frogs to a tamer. The area definitely isn't flat like the desert. The ledges can be quite a pain if there are frogs up on them, and you need to find the ramp to lead them off from. This is perhaps the only case I can think of where the enticement skill (depending on what client you use, you may have discordance instead, which, if it works, may be against the rules, would it? Since you're not supposed to have it) could actually be useful, if you can get them to follow you through a gate.
Some ledges don't have ramps at all, and teleport is the only way to get on one (or, some even have what appears to be a ramp, but what really isn't (The Z axis can be quite confusing sometimes) While this may be great to protect your tamer from ranged attacks, it also means that if there is a frog on one, you won't be able to get it down to herd to towards your tamer with an alt (except maybe gating it with enticement) Since I don't have it, and don't want to invest the time to develop it, I've just been killing the frogs, and hoping they will respawn somewhere else. Sorry, Kermit if I can't use you, I'm gonna lose you.
There are also giant spiders in the bog, as well as some other creatures which may get you some gains, so you may want to improvise and use them and alligators, and snakes if you're having a hard time finding frogs, or some follow you back while you are leading the frogs towards your tamer.
Sometimes I think it may be better to have your tamer seek out his own frogs to tame, rather than having them herded near his ledge. This may solve the problem of unherdable frogs on ledges (and the pain of having the lead them through the bog, gathering other creatures as you go) but you're tamer will need regs, and to find a safe spot each time. It's a lot easier with my alt, in this regard, the tamer has absolutely no items on him, if he gets pk'd, so what? I just res him with my alt and continue taming.
Lastly, not something exclusive to taming. But, if a tree falls and no one's around does it make a sound? I leave you to handle this philosophical question. But, apparently when two mobs are fighting and no pc is there watching it, they don't do damage to each other. I've seen it before, like tonight, when I saw some mobs I had provoked against each other, just to get off my back were still fighting an hour and a half later, when I went through the area looking for frogs. So, they apparently don't "exist" when no one is there to watch them? To decrease server load, but there must be some cue to bring them back if someone enters the area again.