Grubb's Sea Serpent Fisher (Razor)

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Grubb
Posts: 98
Joined: Fri Oct 03, 2008 10:38 pm

Grubb's Sea Serpent Fisher (Razor)

Post by Grubb »

Grubb's Sea Serpent Fishing Macro

NOTE: This is not meant to be used Unattended as unattended fishing in deep water is against the rules.

*a Boat is required

Code: Select all

!Loop
// Grubb's Sea Serpent Fisher
Assistant.Macros.DoubleClickTypeAction|3520|True
Assistant.Macros.WaitForTargetAction|30
Assistant.Macros.TargetRelLocAction|-3|0
Assistant.Macros.PauseAction|00:00:00.5000000
Assistant.Macros.IfAction|4|0|the fish don't seem to be biting here.
Assistant.Macros.SpeechAction|0|52|3|ENU|2|16|69|forward
Assistant.Macros.PauseAction|00:00:03
Assistant.Macros.SpeechAction|0|52|3|ENU|5|48|54|4|241|97|stop
Assistant.Macros.ElseAction
Assistant.Macros.PauseAction|00:00:07.5000000
Assistant.Macros.EndIfAction
Assistant.Macros.IfAction|4|0|you pull out an item along with a monster
Assistant.Macros.SpeechAction|0|52|3|ENU|2|17|149|SEA SERPENT!  PREPARE FOR BATTLE!!
Assistant.Macros.HotKeyAction|1083|
Assistant.Macros.EndIfAction
What does this do?!
- Fishes for you
- moves boat forward 3 ticks if fish stop biting
- If a sea serpent pops up character says " SEA SERPENT! PREPARE FOR BATTLE!! " (You can edit this)
- Stops Macro if it see's a sea serpent.

Installation
1. Create a new Text document in the "Macro" Directory of Razor and give it a ".macro" extension
2. Copy above code into the new text document and save it.
3. Launch Razor
4. Run Macro
5. Enjoy

Comments
I know it isn't perfect but it gets the job done without mindless clicking :)

Sometimes on server saves it gets hung at the first "Wait for target" and gets delayed and extended amount of time. Like other macros. You could remedy by that by adding in a SysMsg check at the top that would pause for around 20 seconds if it sees the 15 second warning.

You also may need to do a re target on your fishing pole and on the "ReTarget"
Last edited by Grubb on Tue Oct 14, 2008 2:08 pm, edited 1 time in total.

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Derrick
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Joined: Thu Dec 13, 2007 7:49 pm
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Re: Grubb's Sea Serpent Fisher (Razor)

Post by Derrick »

Grubb wrote:NOTE: This is not meant to be used Unattended as unattended fishing in deep water is against the rules.
Thanks much for this important note. While it's fine to macro fishing in deep water while you are in the vicinity of you computer, you may not do so unattended.

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venox
Posts: 515
Joined: Wed Jun 04, 2008 8:14 pm

Re: Grubb's Sea Serpent Fisher (Razor)

Post by venox »

this isnt going to get around unattended macroing anyway, cause the serpent will kill you!!!

btw isnt there a certain location in the world were if travelling in once direction the boat will go all the way around?

Grubb
Posts: 98
Joined: Fri Oct 03, 2008 10:38 pm

Re: Grubb's Sea Serpent Fisher (Razor)

Post by Grubb »

venox wrote:this isnt going to get around unattended macroing anyway, cause the serpent will kill you!!!

btw isnt there a certain location in the world were if travelling in once direction the boat will go all the way around?
Shhh.. no there isn't!

mynameis
Posts: 54
Joined: Sat Aug 09, 2008 11:29 pm

Re: Grubb's Sea Serpent Fisher (Razor)

Post by mynameis »

ive been wanting to make a macro that targets spots in the water along the bank...how would i go about doing that??

mynameis
Posts: 54
Joined: Sat Aug 09, 2008 11:29 pm

Re: Grubb's Sea Serpent Fisher (Razor)

Post by mynameis »

nevermind i think i found it..but i spammed this thread to point out we need a macroing technical assistance thread

HoraShadow
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Re: Grubb's Sea Serpent Fisher (Razor)

Post by HoraShadow »

Hello,
mynameis wrote:a macro that targets spots in the water along the bank...
Right click the "absolute target" line in your macro while is not recording and convert it to relative position.

Relative position works like this, if the first time you targetted 2 tiles to the E of your pj, once converted to relative, it will always target 2 tiles to the E of your pj. Then all you have to do is to make sure you have water 2 tiles to the right and you can walk around as much as you like.

HTH

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