Boats can be purchased in deed form from a shipwright. These deeds are unblessed
The launch the boat double click the seed and target open water.
You will recive a key on your person and a key in your backpack. These keys are also unblessed and can be stolen.
Anyone in possession of a boat key may target the key with the recall spell to recall directly to the boat
Anyone in the possession of a key may "drydock" the boat by double clicking on the tillerman
The drydocking process results in a miniature boat in your pack which is blessed and you're ship may be relaunched using the same process as with the deed.
Commands are:
- "(Direction*)" Move ship in desired direction.
- "Drift left", "Left" Moves ship to the left.
- "Drift right", "Right" Moves ship to the right.
- "Drop anchor", "Raise anchor" Toggles ship movement on or off.
- "Furl sail", "Stop" Stops current ship movement.
- "One (direction*)", "(Direction*) one" Moves ship one tile in desired direction and stops.
- "Set name xxxxx" Changes Ship's name, where "xxxxx"=name.
- "Slow (direction*)" Moves ship slowly in desired direction (see below for possible directions).
- "Turn around","Come about" Turns ship around and proceeds.
- "Turn left", "Port" Rotate ship left. Changes the orientation of the ship.
- "Turn right", "Starboard" Rotate ship right. Changes the orientation of the ship.
- "Unfurl sail", "Forward" Moves ship forward.
- Directions: Forward left, forward right, backward left, backward right, back left, back right, backwards, backward, back.
Items do not decay on boats, but if it's possible to get close enough, they may be lifted by someone not standing on the boat.