I'm really confused why you wouldn't just do the wizard hat....? Is this somehow quicker?
not sure that method works here.
Randale, your skepticism is valid: here, Meditation is difficulty-based; as Int and Meditation raise, "Magic Hat" quickly loses all challenge value and, so, will not raise skill.
However, lock Int @ 10, and "Magic Hat" will get you well over 50 in only a few hours; I don't know if you would break 60, though. Were I to create a brand new mage-wannabe, I'd start with 10 Int, lock-it there, and run a Magic-Hat Macro AFK overnight: the next time(s) I played the character, I would unlock Int and train/play the template, and then AFK overnight again with Evaluate/Anatomy/someIntskill, and it would not be long at all before my Int was raised to a usable value.
Thereafter, IMO, "Town Crier Runebook" is the way to go. If anyone doesn't know how to do this, PM me or post here and I will explain.
Of course, I multi-character (as in, more than one character per account), and I also multi-client, so Int10-Magic-Hat-start is easy and painless: a single account developing only a single character could only do it with patience and planning.
"Town Crier Runebook" works for everybody.