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Lofwyr
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Post subject: NPCs (including animals) & houses/boats. Despawning?Killed? Posted: Tue Jun 27, 2017 3:13 pm |
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User Rep: Unsung
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Joined: Wed May 31, 2017 5:38 am Posts: 13
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Do things despawn on boats or in houses after some time? Or are they getting killed? I'm fine with both, I just wanna know which is the case.
Unattended pack horses, pirate parrots on boats, things like that...seem to vanish after some time. What's the cause of it? I'm leaning toward despawning since I tried some really remote places to test this and it still happened. But, player dedication is also a thing. So yeah. I'm curious.
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Capitalist
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Post subject: Re: NPCs (including animals) & houses/boats. Despawning?Kill Posted: Tue Jun 27, 2017 3:16 pm |
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Joined: Wed Jun 30, 2010 12:39 pm Posts: 11478
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I believe untamed creatures disappear after 40 hours. Otherwise, if tamed, they're dead.
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Lofwyr
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Post subject: Re: NPCs (including animals) & houses/boats. Despawning?Kill Posted: Tue Jun 27, 2017 3:21 pm |
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User Rep: Unsung
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Joined: Wed May 31, 2017 5:38 am Posts: 13
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That must be it, then...cause the pack horse should have been safe...theoretically. Thanks.
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Drunk'n Disorder
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Post subject: Re: NPCs (including animals) & houses/boats. Despawning?Kill Posted: Thu Jun 29, 2017 7:23 pm |
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UOSA Donor!! |
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User Rep: Honest

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Joined: Sat Nov 29, 2014 8:01 pm Posts: 1008
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Untamed animals despawn like capitalist says, unless targeted by something. I used to keep a bunch of untamed dragons in a keep and would just cast mass bless on them to keep them around.
Is there still a shortage of stable slots? Best bet is to stable them if you want to keep them.
_________________ PM on Discord - Nordic-IceMonkey
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Lofwyr
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Post subject: Re: NPCs (including animals) & houses/boats. Despawning?Kill Posted: Mon Jul 03, 2017 5:02 am |
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User Rep: Unsung
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Joined: Wed May 31, 2017 5:38 am Posts: 13
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I see. Thanks for the tip with the targeting.
Stable slots I don't know much about, I have ever only tried the stable in Trinsic and it seemed quite spacious. I was mostly curious about (pack) horses and small pets like birds. They're abundant but the fact that they disappeared from houses made me curious.
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Fox
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Post subject: Re: NPCs (including animals) & houses/boats. Despawning?Kill Posted: Fri Jul 07, 2017 9:00 pm |
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UOSA Subscriber! |
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User Rep: Kind
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Joined: Wed Mar 09, 2011 10:36 am Posts: 385
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so I could mass curse all my sheep once per day, and it would keep them there, versus re-taming them every day?
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Drunk'n Disorder
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Post subject: Re: NPCs (including animals) & houses/boats. Despawning?Kill Posted: Fri Jul 07, 2017 10:25 pm |
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UOSA Donor!! |
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User Rep: Honest

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Joined: Sat Nov 29, 2014 8:01 pm Posts: 1008
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Fox wrote: so I could mass curse all my sheep once per day, and it would keep them there, versus re-taming them every day? Yes, test it on one sheep if you're wary.
_________________ PM on Discord - Nordic-IceMonkey
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