No, it is not. I played well into UO:R and even then guards behaved exactly like the code would suggest.
I am open to the possibility that they might have somehow been limited by server lines, but it seems unlikely that I would never have run into this problem.
Your objections seem to be motivated by you not wanting it to be that way, rather than concerns about accuracy.
I personally also PK and it's not like I want to get guard whacked. I just want the shard to be accurate to how OSI was because nostalgia for those days is mostly what keeps me playing. EDIT: And also although I have said it many many times, all you do is NOT cast explosion on someone with recall prepared. Poison is pretty useless anyways since people have cure potions.
FYI I don't play a PK here and my concern is that something like this should not be implemented without at least testing multiple sources, rather than relying on the mid-98 code which does not take things like server lines into account. There are other sources that can be tested before the conclusion that the '98 demo code is 100% accurate to late '99s live servers.marvin wrote:
Your objections seem to be motivated by you not wanting it to be that way, rather than concerns about accuracy.
I personally also PK and it's not like I want to get guard whacked. I just want the shard to be accurate to how OSI was because nostalgia for those days is mostly what keeps me playing. EDIT: And also although I have said it many many times, all you do is NOT cast explosion on someone with recall prepared. Poison is pretty useless anyways since people have cure potions.
Yes, people have cure pots but many farmers don't carry them, and it can play a big role in PvP when you are forcing people to drop their spell targets to chug a cure. Like I said before, all DD spells have a delay and there is the possibility of getting whacked regardless. We can't just completely limit something like using poison without some hard evidence. The fact is that this is game-changing enough that it shouldn't be taken so lightly to draw an instant conclusion from a snippet of the mid-'98 demo code.