Patch 129 - May 3, 2010: Guards, Murder Counts, Decay

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DarkWing
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Re: Patch 129 - May 3, 2010: Guards, Murder Counts, Decay

Post by DarkWing »

Downs [url=http://forum.uosecondage.com/viewtopic.php?p=159753#p159753]Subject: Looting of corpses[/url] wrote:Looting of corpses will not trigger NPC's calling guards, however the guards may still be called by a player.


I just got gwhacked by an npc calling guards when i tried this. was at jhelom mage shop if that info is needed

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Chriswithatemper
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Re: Patch 129 - May 3, 2010: Guards, Murder Counts, Decay

Post by Chriswithatemper »

So with things decaying in courtyards, How will you prevent someone from recalling into your castle?..

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Re: Patch 129 - May 3, 2010: Guards, Murder Counts, Decay

Post by MatronDeWinter »

Chriswithatemper wrote:So with things decaying in courtyards, How will you prevent someone from recalling into your castle?..
Buy a castle without runes marked inside.

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Re: Patch 129 - May 3, 2010: Guards, Murder Counts, Decay

Post by Karik Verlee »

Im having an issue with Guards.
I have a blue toon, attack another blue toon outside of town. Chase them into guards. And I get guard whacked without doing any damage in town. Is this the way it was suppose to be? I remember being outside of guards and starting a fight and it was able to carry on into town.
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Re: Patch 129 - May 3, 2010: Guards, Murder Counts, Decay

Post by yossarian »

You still get automatically G wacked if you loot a corpse in town.
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Re: Patch 129 - May 3, 2010: Guards, Murder Counts, Decay

Post by Derrick »

I'm looking into both of these reports. Thanks!
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Re: Patch 129 - May 3, 2010: Guards, Murder Counts, Decay

Post by Derrick »

Fixed this morning:
  • NPC's should now not call guards when players loot a blue corpse
  • Murder count eligibility for Tamers and Tinkers was fixed
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Re: Patch 129 - May 3, 2010: Guards, Murder Counts, Decay

Post by Derrick »

Mini Patch this morning:
  • Tournament: Players on the same team are now able to damage each other
This was in response to this thread regarding the Earthquake spell in tournaments: http://forum.uosecondage.com/viewtopic. ... 8&p=161326
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