Greetings,
I am currently working on what I call a "Dungeon Runner". The idea is to run around dungeon (yes very slowly) and unlock and loot boxes. I would like to stay hidden the whole time.
The question is I have seen in some posts that you can actually hide, stealth, lockpick, remove trap and loot a box without ever being unhidden. Is this still the case? Before I myself can test this idea I would need to spend 4 or so days training. It would be nice to know prior to putting in the training time.
I understand that you can teleke.. a box post lockpicking it to remove the trap but it would mess with the theme of the character.
Regards,
Scrlked
Stealth + Remove Trap
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- Posts: 1806
- Joined: Sat Mar 14, 2009 3:26 pm
Re: Stealth + Remove Trap
can just move 1 tile away from the box and open it just its not 'silent' if someones near the box they will see it explode graphic i see no real point in anything aside from hide stealth lockpick
<mistercherry> i bet ide beat yer asss in scrabble
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
<Atraxi> as soon as i find the noobs i stole from
<Jamison> lelouche your taunts will be your downfall
Re: Stealth + Remove Trap
Thanks for the reply but I was testing this in the Inn boxes and I was 1 title away, my toon died from the explosion.
Re: Stealth + Remove Trap
works only with dungeon chests, dude.
Re: Stealth + Remove Trap
Someone forgot to mention that lol