Publish 3 issues

For ideas on how to make Second Age a better shard. Can it get any better? Maybe.
Forum rules
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
User avatar
fooka03
UOSA Subscriber!
UOSA Subscriber!
Posts: 633
Joined: Sun Dec 28, 2008 2:51 am

Re: Publish 3 issues

Post by fooka03 »

In development in Oct 1999 but not implemented. Even if it was implemented in the Nov 23 patch that is after our cutoff date. In development is before things were tested and implemented so it's not a good metric for if something was added before the cutoff date.

Oct 29 there was a post that specifically mentioned the "a scroll" issue not being on test center (http://web.archive.org/web/199911271633 ... sting.html). Coupling this with the patch notes from publish 3 definitely points towards this not being "fixed" within our timeframe.
[$$$] Syndicate of Successful Salesmen
Cash, The Drunken Smith
GM Miner, Tinker, Smith, Carpenter, Tailor

Generic Player
Posts: 81
Joined: Wed Aug 18, 2010 3:19 pm

Re: Publish 3 issues

Post by Generic Player »

Nov 23 is the cutoff date, everything that made it into that patch is what is supposed to be here. If that patch was considered too late then we wouldn't have potion kegs or runebooks.

Naljier
Posts: 506
Joined: Tue Mar 17, 2009 3:17 pm

Re: Publish 3 issues

Post by Naljier »

Animals/monsters contained in houses should remain there until slain or moved/removed without the need for interaction. If they are away from their "home area" and untamed they should make every effort to return as normal but they should not be teleported/killed as they currently are.

this needs to be patched immediately since its 'era accurate' to be able to horde stable slots then let tamers keep pets in houses without interaction.

Post Reply