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 Post subject: Re: Guild of Eternal Shadow
PostPosted: Sat Aug 20, 2016 8:41 am 
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Mens Rea wrote:
Smithy stole a rune from an ES character to the granite castle sewers


got one of these last night and dismissed it as having been looted of a player by ghoul dude, just picked up another.
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 Post subject: Re: Guild of Eternal Shadow
PostPosted: Sat Aug 20, 2016 2:36 pm 
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Lord Martin and Commander Keen have been spotted on the battlefield. While you may not be able to slay them on the battlefield yet, forcing either of these people to flee will certainly have an effect on the outcome of this war.

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 Post subject: Re: Guild of Eternal Shadow
PostPosted: Sat Aug 20, 2016 5:05 pm 
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sircharlestha3rd wrote:
alas, the urks have been long gone retired.
I think there are a few lingering around but its up to the current population to keep the movement going.


Thought the event ritual drum might link back to the Urks somehow, also when out looking for clues a few weeks back I came past the fort and found it occupied by a number of toughass orcs.

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 Post subject: Re: Guild of Eternal Shadow
PostPosted: Sun Aug 21, 2016 3:07 am 
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Sultan of Swing wrote:
sircharlestha3rd wrote:
alas, the urks have been long gone retired.
I think there are a few lingering around but its up to the current population to keep the movement going.


Thought the event ritual drum might link back to the Urks somehow, also when out looking for clues a few weeks back I came past the fort and found it occupied by a number of toughass orcs.



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Hope this isnt a past event map.


Compliments of Shoes, he showed me the map.


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 Post subject: Re: Guild of Eternal Shadow
PostPosted: Sun Aug 21, 2016 7:11 am 
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Nickodemuse wrote:
Sultan of Swing wrote:
sircharlestha3rd wrote:
alas, the urks have been long gone retired.
I think there are a few lingering around but its up to the current population to keep the movement going.


Thought the event ritual drum might link back to the Urks somehow, also when out looking for clues a few weeks back I came past the fort and found it occupied by a number of toughass orcs.



Image

Hope this isnt a past event map.


Compliments of Shoes, he showed me the map.


This is an old item unrelated to this event.

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 Post subject: Re: Guild of Eternal Shadow
PostPosted: Tue Aug 23, 2016 5:19 am 
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We win


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 Post subject: Re: Guild of Eternal Shadow
PostPosted: Tue Aug 23, 2016 6:07 am 
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found something


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 Post subject: Re: Guild of Eternal Shadow
PostPosted: Tue Aug 23, 2016 12:33 pm 
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While checking on the foundations of establishments just outside of Brit, I was beset upon by foul denizens of the Guild of Eternal Shadow!

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Although they were quickly dispatched, more came to their aid!

A quick retreat was necessary in order to avoid being overwhelmed!


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 Post subject: Re: Guild of Eternal Shadow
PostPosted: Tue Aug 23, 2016 4:10 pm 
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Mable, my young mage training in inscription, rose out of bed this morning to a huge surprise. The Lizardman spawn was in large numbers, which rose suspicion.
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Switched over to Eleanor Shayde, and saw a black figures at the door. Figured it was a glitch in the people that spawn in the fort next door. Eleanor's boyfriend, Gander got up and tried to kill them, and realized it was something much darker and stronger, the Guild of Eternal Shadows. Shadow lurkers and the guild members fought until they met their death.
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I decided then it was time to get Mable back out, as Eleanor is too valuable to be going out with her Nightmare with such strong creatures about. I tried to get some pictures, but the members of the Guild where too strong and fast.
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Mable had to retreat to the woods, as she had no reagents on her. That's when we stumbled across Da Vinci, wandering by the UOSA museum. I had asked him if he had seen the Guild of Eternal Shadow members nearby. Much to my surprise he said he was actually looking for them, that he had heard they were nearby. I took him over to them, and told him how many there was. He told me to wait, and gate traveled out. Darwin came through the gate after him. Darwin was an animal tamer, and brought his white Wyrm with him.

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I watched as he defeated all of them one by one, with his white Wrym. He thanked me for showing him, and we said our goodbyes. Quite an adventure for this morning.

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It was enjoyable to be able to watch this as I cannot really participate in the story line. Thanks to Darwin for letting me watch and take some screenshots!


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 Post subject: Re: Guild of Eternal Shadow
PostPosted: Tue Aug 23, 2016 4:10 pm 
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Edited because I accidentally posted twice! (:


Last edited by Eleanor Shayde on Tue Aug 23, 2016 5:58 pm, edited 1 time in total.

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 Post subject: Re: Guild of Eternal Shadow
PostPosted: Tue Aug 23, 2016 4:40 pm 
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Eleanor Shade, awesome first post in forums! Belated welcome to the server!


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 Post subject: Re: Guild of Eternal Shadow
PostPosted: Thu Aug 25, 2016 8:04 am 
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The evil enemies seem to be moving toward East Britain.

The enemy in East Brit forest, not far from town now.

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 Post subject: Re: Guild of Eternal Shadow
PostPosted: Sat Aug 27, 2016 10:02 am 
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Lord British's forces are starting to make ground, pushing the Guild and the Chaos Army further into the woodland. One of Yew's rangers spotted one of the Guild's encampment. It is unknown how many other camps their may be, so travel with caution.

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 Post subject: Re: Guild of Eternal Shadow
PostPosted: Thu Sep 01, 2016 7:45 am 
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The current known hideout of the Guild can be seen in the map below. They are hiding out in an old mine shaft in Britain Woods.

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 Post subject: Re: Guild of Eternal Shadow
PostPosted: Thu Sep 01, 2016 6:29 pm 
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I've find those wee dex maniacs quite annoying so I sent them too the brigand's camp where they belong, allowing me to concentrate on more 'persuasive' spawn.

be wary of the neighbouring patio occupants though...


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