Weren't bandages supposed to be cut one at a time?

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Altay
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Weren't bandages supposed to be cut one at a time?

Post by Altay »

If I remember correctly, back on OSI I had to cut all my bandages one at a time. I sort of missed that fun repetitive motion. Anyone know for sure?
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MatronDeWinter
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Re: Weren't bandages supposed to be cut one at a time?

Post by MatronDeWinter »

Your right, and there was talk of this, but I am unsure why it hasnt changed yet.

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Re: Weren't bandages supposed to be cut one at a time?

Post by RoadKill »

On an added note, when you cut them, they didn't auto stack. They also weighed more I believe.
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Altay
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Re: Weren't bandages supposed to be cut one at a time?

Post by Altay »

If this shard is supposed to aim for 'era accuracy' then there is no reason why Bandages still cut themselves all at once. Unless of course, I'm wrong, but I do remember this distinctly.
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Charles Darwin
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Re: Weren't bandages supposed to be cut one at a time?

Post by Charles Darwin »

Fuuuck, if this is true it should be changed on the next publish for sure... But damn, "fun repetitive motion" yeah right lol

Sounds like a new macro I'll make before hunting. :D

Three cheers for era accuracy!

(also we should recreate the bug that allowed T2A animals back in the old, and prvent us from taking them into the old lands through our current ways)

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Re: Weren't bandages supposed to be cut one at a time?

Post by Altay »

Well I don't know about you guys, but I like to 'EARN' my bandages by cutting them myself without any macros!
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Charles Darwin
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Re: Weren't bandages supposed to be cut one at a time?

Post by Charles Darwin »

Okay, Altay.
:lol:
Congratulations

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Re: Weren't bandages supposed to be cut one at a time?

Post by RoadKill »

This is a good candidate for the quick-fix patch, it's not a major issue but it would be a good addition to the shard
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Re: Weren't bandages supposed to be cut one at a time?

Post by Altay »

We should also add 'Server lines'. Remember those? When you ran across them, you would just lag, and it would be impossible to attack other people there and your character would sorta teleport around. I know these were due to multiple computers 'hosting' each area in the game, but it was a part of the T2A Era, and without a doubt anyone that has played back then remembers them! We should have artificial lag lines in the world :D
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Re: Weren't bandages supposed to be cut one at a time?

Post by Kaivan »

The bandage cutting was indeed a 1 at a time deal during T2A, and was even the same for some time during early UOR. As for the server lines, we probably won't see something like that because, the server lines were exactly that, points of transfer from one server to another. Given the fact that we only have one server, we probably won't be seeing any of that functionality.
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Xenome
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Re: Weren't bandages supposed to be cut one at a time?

Post by Xenome »

Hey there, I started this in IRC today... never thought to post it here. I'll post more things that I remember. ANYWAY...

Yes, I confirm this as well. Very time consuming... it is the reason I learned how to use macros.

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Re: Weren't bandages supposed to be cut one at a time?

Post by Bakishwaka »

Xenome wrote:Hey there, I started this in IRC today... never thought to post it here. I'll post more things that I remember. ANYWAY...

Yes, I confirm this as well. Very time consuming... it is the reason I learned how to use macros.
haha ditto! bandies were why i downloaded EZ-Macro

anyone else use that program?

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Re: Weren't bandages supposed to be cut one at a time?

Post by tekai »

I used EZ Macros, great program, stoped working with window's xp
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JasonNtn
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Re: Weren't bandages supposed to be cut one at a time?

Post by JasonNtn »

I also used EZ Macros back in the day. Was jailed a few times for it too, lol.

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Re: Weren't bandages supposed to be cut one at a time?

Post by Faust »

tekai wrote:I used EZ Macros, great program, stoped working with window's xp
I still have the same EZ Macros program that I used back in the Pre:UOR days. It works just fine with Windows XP to this very day. However, I have yet to try it on Vista to see if it still works there though.

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