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Re: A bug avoiding murder counts.

Posted: Thu Feb 03, 2011 9:09 pm
by Sandro
Huzke wrote:I've seen Blue, Sticky Bandit, diditforthelulz, and generic player doing this with explo potions. They got me one time also and I was not able to give a count. There's clearly an issue with this. Also they're able to do it through the walls of the banks so they're gating into the banks and getting people on the out side of the bank.
Explosion pots are an AoE (area of effect) damage. You don't need line of sight for the damage to apply. If you are within the 3 tile distance of where it goes off you will receive damage, whether or be through a house wall, bank wall, wall of stone, etc.

Re: A bug avoiding murder counts.

Posted: Thu Feb 03, 2011 9:16 pm
by Huzke
I wasn't stating the AE effect of explosion pots as the bug, I was merely mentioning that as a warning to people that they can be killed from inside the banks if they're up against the outside wall.

Re: A bug avoiding murder counts.

Posted: Thu Feb 03, 2011 9:17 pm
by Sandro
Huzke wrote:There's clearly an issue with this. Also they're able to do it through the walls of the banks so they're gating into the banks and getting people on the out side of the bank.
Sounded like you were unaware.

Re: A bug avoiding murder counts.

Posted: Thu Feb 03, 2011 9:33 pm
by Huzke
With a subtraction of context, sure, you could draw that conclusion I guess. I thank you for your attempt to be helpful and informative just the same.

Re: A bug avoiding murder counts.

Posted: Fri Feb 04, 2011 1:07 am
by Alex the Artist
forthelulz and generic player where the ones that got me. I wasn't able to note the name of the main that was gating. I was on as my crafter, with way more than 10 hit points. So, he bombed me with something big, or many potions. As stated above, I was dead in 5 or less seconds. No reporting option available.

Re: A bug avoiding murder counts.

Posted: Sun Feb 06, 2011 2:44 pm
by Lord Blaze
Alex the Artist wrote:forthelulz and generic player where the ones that got me. I wasn't able to note the name of the main that was gating. I was on as my crafter, with way more than 10 hit points. So, he bombed me with something big, or many potions. As stated above, I was dead in 5 or less seconds. No reporting option available.
Generic Players main is the ACE tamer Kings Blend. He has attempted to town kill me a number of times for my nightmare.

Re: A bug avoiding murder counts.

Posted: Mon Feb 07, 2011 6:54 pm
by BenBrawl
Lord Blaze wrote:
Generic Players main is the ACE tamer Kings Blend. He has attempted to town kill me a number of times for my nightmare.
Ya he attempted to kill me while i was chopping wood one day. I figured it was going to happen as he came up to me and stood by me to see if i was there. He then gated Generic Player in and casted expode on me. I just walked back into town and loled at him!

Re: A bug avoiding murder counts.

Posted: Sun Feb 20, 2011 7:05 pm
by Derrick
Some bugs have been identified and will be fixed in next patch. Corrections are currently implemented on test center. No further comments until we patch this :|

Re: A bug avoiding murder counts.

Posted: Sat Aug 25, 2012 6:33 pm
by Kodiak
I had a character macroing hiding in the Minoc Tavern last night. The character could not have been gray to anyone. I logged back on this morning and the character was dead. I was not given the option to give a murder count. How is that possible? I've been killed before like this, but have always been able to report the person for the murder. It's not a huge deal. I just wanted to mention it, just in case there could still be a problem with this.

Update: Nevermind. I figured out what happened.

Re: A bug avoiding murder counts.

Posted: Thu Aug 30, 2012 2:16 am
by Xandorf
Derrick wrote:Some bugs have been identified and will be fixed in next patch. Corrections are currently implemented on test center. No further comments until we patch this :|
Well since no one else said it, I will.

Thanks Derrick ^.^