So if a player is actively exploiting in the game, the policy is non-intervention until the exploit is fixed?Kaivan wrote:Dealing with exploits has never involved simply changing the status of items arbitrarily and on the spot, nor has it involved giving players the opportunity to gain another player's items.
Also, the implication that we would ban anyone who isn't part of a specific guild is a completely unfounded claim.
What are the repercussions for exploiting this bug? Is it OK if I create one of these in my house in the hopes that it gets grandfathered in, or at the very least, for unlimited weight secure storage until it is fixed?
Also, if I create one of these, can I expect some sort of advanced notice or contingency for protecting the items inside the container in the even that the bug is going to be fixed and the secure status removed?