Light Level Filtering Disabled.

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Should razor be the only method of connection for players?

Poll ended at Wed Jan 20, 2010 7:28 pm

Yes
20
74%
No
7
26%
 
Total votes: 27

benny-
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Re: Light Level Filtering Disabled.

Post by benny- »

Tree hack is a program that converts images of trees into stumps...therefore you still see where a tree is in order to not run into it, but it has no height or foliage that would hinder vision, enabling you to see your char, mobs, and enemies at all times. Its mainly used by pvpers as it makes running from or after combatants in wooded areas much easier to navigate.

If tree hack wasn't used in the era, then like light filters, it shouldn't be used here.

While these are generally seen as small conveniences, such features give an advantage to the user, eliminate obstacles that were intentionally put into place as part of the game, and put players who use era accurate methods at a disadvantage.

Back to the topic, Einstein seemed to suggest that we should post each and every Razor feature that should be disabled so that he can nitpick it :roll:

There are a number of Razor features that I think should be disabled. Ultimately I think that third party programs endorsed and used here should only have the same functions as what were allowed during the era, but that's really not my decision to make.

The argument here is that there are some features which clearly shouldn't be endorsed on a server that strives so hard to become 100% accurate. Having a third party app (whether its Razor or a JoinUO tool) that could be required to be used, thus allowing the features to be negotiated would be a great step for better emulating the T2A experience....even if it just started with something so simple as seeing "In Lor" back ig.
- Elisud

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Alex21
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Re: Light Level Filtering Disabled.

Post by Alex21 »

benny- wrote:Tree hack is a program that converts images of trees into stumps...therefore you still see where a tree is in order to not run into it, but it has no height or foliage that would hinder vision, enabling you to see your char, mobs, and enemies at all times. Its mainly used by pvpers as it makes running from or after combatants in wooded areas much easier to navigate.

If tree hack wasn't used in the era, then like light filters, it shouldn't be used here.

While these are generally seen as small conveniences, such features give an advantage to the user, eliminate obstacles that were intentionally put into place as part of the game, and put players who use era accurate methods at a disadvantage.

Back to the topic, Einstein seemed to suggest that we should post each and every Razor feature that should be disabled so that he can nitpick it :roll:

There are a number of Razor features that I think should be disabled. Ultimately I think that third party programs endorsed and used here should only have the same functions as what were allowed during the era, but that's really not my decision to make.

The argument here is that there are some features which clearly shouldn't be endorsed on a server that strives so hard to become 100% accurate. Having a third party app (whether its Razor or a JoinUO tool) that could be required to be used, thus allowing the features to be negotiated would be a great step for better emulating the T2A experience....even if it just started with something so simple as seeing "In Lor" back ig.
I absolutely agree.
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Tron
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Re: Light Level Filtering Disabled.

Post by Tron »

Tree hack was used in era.

I still have my same tree hack from t2a, exact same file I've carried for 10 years.

Continue on.
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Hemperor
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Re: Light Level Filtering Disabled.

Post by Hemperor »

There is really no way at all to police tree hack. Personally, I think it makes the game look completely ugly and it's quite the act of desperation, I'd be ashamed to post my screenshots if I had it.
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benny-
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Re: Light Level Filtering Disabled.

Post by benny- »

Hemperor wrote:There is really no way at all to police tree hack. Personally, I think it makes the game look completely ugly and it's quite the act of desperation, I'd be ashamed to post my screenshots if I had it.
Completely agree...I never understood why anyone would want to use it personally....makes the game look hideous all for a slight convenience.

Tree hack isn't something that needs to be policed here nor is it really relevant to the discussion as it is something that but a handful of users use outside of Razor, I was merely stating that if it was illegal during the era (I really dont know if it was or wasn't) then (for the sake of argument) it shouldn't be something that is endorsed and used here.

I think the point here is that when Razor is fully accepted and endorsed here, we will see nearly every player using features that were not used during the era, thus it creates a number of issues that make the game less and less like the era. Thus why you never see "In Lor" ig.....Razor has made it completely obsolete.

Again, I'm not going to get into other issues; what else should and shouldn't be removed from the program, but it'd definitely be nice to simply have the option of looking into what features existed during the era, what was endorsed and legal during the era, and what current features alter the game so that we could at least have the option of debating what should/shouldn't be in place here in order to give this server a much more T2A feel.

I know the staff in the past stated that they wouldn't require Razor in order to be played. But considering its widespread usage throughout nearly all of the playerbase and considering just how many people would be accepting of negotiating features, I really think the issue should at least be considered.

Any staff be willing to comment if modifying Razor is at least a possibility? If there's anyway to negotiate features without making it a requirement to play? Any word about another program in the works like Faust suggested?

There seems to be a general consensus amongst the majority here that something should be changed as far as 3rd party features go. The question is more really how and if it's willing to be done.
- Elisud

nickhimself
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Re: Light Level Filtering Disabled.

Post by nickhimself »

Again, there is no reason at all to disable light level filtering.

Adjusting the gamma / brightness on your monitor completely removes the need for night sight. I did this back in '98 and would easily do it again if the filter was disabled.

I don't enjoy not being able to see things. If you want to play like that, then don't enable it.

Not everyone wants to play the game like you do.

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archaicsubrosa77
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Re: Light Level Filtering Disabled.

Post by archaicsubrosa77 »

If light filters were disabled I would be happy as it adds to the environment, atmosphere, and general feel of the game. However I feel forced to use it due to the fact that it would be a handicap not to. But the tree hack is too much I would never lower myself to that.

Both the tree hack, and light filter take away from the game's feel. I for one would be in favour of disabling both.
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nickhimself
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Re: Light Level Filtering Disabled.

Post by nickhimself »

But see, here's the best part. You don't HAVE to use the filter if you don't want to. If you feel handicapped because you aren't using it, then that's your problem.

Like I said earlier, adjusting brightness / gamma on your monitor essentially does the same thing. Whether it's disabled or not will not affect anyones gameplay if they choose to adjust their monitor.

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Re: Light Level Filtering Disabled.

Post by archaicsubrosa77 »

well then its just useless then isnt it? might as well get rid of it.
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Re: Light Level Filtering Disabled.

Post by Tron »

tree hack will never be policed. for one it can't. its client side and just a change of the anim file. and 2, derrick has already said he wouldn't.

it was around in t2a, and not illegal, and it's still around today.

tree hack does nothing except clean up shitty graphics. there are more anim files out there that do more than tree hack does as well.

as far as lighting, i think that was in uoe as well. but dont really care either way. it has no real affect on gameplay. if someone else is using it, or not, or if i am or not. i feel the same about tree hack and other anim mods.
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Einstein
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Re: Light Level Filtering Disabled.

Post by Einstein »

Oh yea I totally forgot about just adjusting the gamma.

The people here clamoring for In Lor can just disable it on their end if they want to feel the pulse-pounding rush of going suddenly blind in the middle of a fight and realizing they forgot to restock on nightsight potions. Me, I'd rather not have to add another hassle to playing this game on top of the many that already exist.

Orsi
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Re: Light Level Filtering Disabled.

Post by Orsi »

Too bad Razor didn't have an automatic win button for everything, playing the game the way it is supposed to be played is such a hassle. Will you people ever realize that everything about a game is merely just a hassle?

Why do we have to use regs to cast spells?
Why do we have to swing our sword 5 times before a zombie is dead?
Why do we have to use items to see in the dark?
Why do we need a treasure map to dig up treasure?
Why do we need 100 Blacksmithy to make GM Halberds?
Why do we have to double click a candle to light it?
Why do bank boxes only carry so many items?
Why do we have to pay for items off npcs?

The entire game is a hassle, and I'm sorry, I don't believe you or me, or anyone else for that matter understands which hassles are either fun or not. All we know is that era was ridiculously fun even with all the hassles, so recreating all of them is a good place to start. Attempting to recreate everything about the time period is probably the only plausible way to bring back that 'feel' of the game. I, and others, aren't making suggestions about which of those hassles are fun or not, you and others are doing that by rejecting accuracies based on your own opinions.
Last edited by Orsi on Wed Dec 23, 2009 9:29 pm, edited 2 times in total.

Einstein
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Re: Light Level Filtering Disabled.

Post by Einstein »

I can only assume by that statement that you have never macro'd.

Mikel123
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Re: Light Level Filtering Disabled.

Post by Mikel123 »

This thread made me check out the Light filter. Been here since June or so, and never used it. You can see just fine in dungeons without it.

Which makes me think the light levels to begin with are not quite as dark as they were back in the day... because I always used to use night sight potions or the spell. Or maybe our LCD monitors these days show more crisp black-ish colors. I dunno.

But in any case... of all the things on Razor to harp about... this is probably the least impactful of all. Now that I know about it, I'm still not going to use the filter... because it really doesn't add any advantage, and it takes away from some of the flavor of the game.

The tree hack people use is more of an advantage (and more in need of correction) in my opinion.

nickhimself
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Re: Light Level Filtering Disabled.

Post by nickhimself »

See? There you go. Someone who isn't using the filter and yet doesn't care that it's there.

More people need to be like Mikel123

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