Markmosthandsome wrote:Name me 3 things;
TG
Turtle bay
ascalon
ACE
etc etc
have done 3 things each please...
not a flame genuine interest as to what we would need to do for the community etc etc
These are/were active guilds they ran/run tournaments and events have comminity oriented events in their town but thats neither here nor there as they had their towns built BEFORE the new rules/method of getting a player town built... seriously did your guild even read Maahes thread? http://forum.uosecondage.com/viewtopic.php?f=9&t=6439
Maahes wrote:1. You will need to build an active guild with as many players as you can.
2. Once you have this guild, the next step is to begin planning and building your village. Having all your guild members place their house in a common area is usually a good way to do this.
3. The main purpose of player towns is to promote active communities and create activity in different areas of our world. This is the key element to obtaining any special add-ons to your city. This means you will need to promote your guild within the community with things such as events, quests, fight nights, anything that will spread your guilds name in a positive way within second age. Because in the end it will be your co-players choice whether or not you get add-ons.
4. The fourth and final step is to gain approval from the players of UOSA. You will need to state your case in the forum on whether or not your guild is deserving of these town add-ons. To do this your, post may contain a poll, activities your guild has held or plan on holding. It is the poll results and comments combined that will decide if any action from staff will be taken to improve your player city.
Additional notes:
-Any custom town improvement will still cost the guild a substantial amount of resources and gold.
-To limit the progression of town construction, town owners will be limited to only having a small improvements at a time. This is intended to prevent immediate "spring-ups".
-Your town will need to stay maintained(active) in order to prevent any upkeep costs for repairs. In other words, if your add-ons decay due to inactivity, they will need to be payed in full to be repaired.
I quoted most the thread here for clairity, while you may have an active guild, and possibly have placed houses around each other does not qualify you for a guild... frankly I recomend reviewing the items I bolded for your conveinance and edit or make a new poll with the proper requirements, and just from a personal stance I wouldent advise asking for a guild town prior to hosting at LEAST 1 event, Talk is cheep, guilds can say they are going to host 10 events a week but it doesent mean they will...