Grand designs. Or how a noob gets big ideas.
Posted: Mon Mar 29, 2010 12:26 pm
A month ago I'd never heard of this shard. Hadn't visited Britannia in near on nine years infact. I happened across this one while looking into another game one evening.....
So I'm standing outside the inn in Britain, remove the super-hero cloak, have a look around. Bits soon come back to me and I decide my first task should be a small house, a run around the Brit area suggests this may be difficult. Not entirely unexpected so I decide I'll put that on hold and (re)explore the lands.
Now Britain was never my cup of tea, like any big city it can be a bit of a dump, Trinsic was always the town I called 'home'. So off I go. Just outside the city I decide to see what's occupying my first ever house spot - what's this? It's an empty plot
Money? How to make money quick? Bows Mathias, bows......
[realisation of waffling a bit]
.....I have my small and I'm content.
Then I spot a nicer location just up the road where I can place two smalls side by side. And there are nice NPC guards next door to take care of the ogres. Bows, more bows. Redeed and move to two smalls. And I'm content again.
By lucky fluke a couple of days later I spot the large house in the next clearing has vanished - there's nothing there. Bows, bows, bows, 2 smalls to hold the spot, bows, bows, zzzzz bows.
I place a large wood and plaster house. I spend a couple of minutes spinning my character about and enjoying the novelty of internal doors. It gets even better when I realise there's room to squeeze another small behind it.
OK Mathias, you've got a couple of houses next to a guardpost and near a shrine. What to do with them? Well there's a shrine, so that means visitors. Visitors who currently have nowhere to cater for them. And there's guards, who have to cook their own dinner. I'll open an inn. And a stable behind it. And they shall come. This morning I made the building public.
Now I doubt it'll ever be a place of activity, and it's a dead cert that it's a money pit. But it's something that makes a change from empty houses or locked doors if you're wandering the area innit
Anyone else found their initial ideas for reliving UO running way out of control once they're back in-world? What became your must-achieve goal?
TLDR: UO is simply aces, except for grinding out 500k worth of bows in a few weeks.
So I'm standing outside the inn in Britain, remove the super-hero cloak, have a look around. Bits soon come back to me and I decide my first task should be a small house, a run around the Brit area suggests this may be difficult. Not entirely unexpected so I decide I'll put that on hold and (re)explore the lands.
Now Britain was never my cup of tea, like any big city it can be a bit of a dump, Trinsic was always the town I called 'home'. So off I go. Just outside the city I decide to see what's occupying my first ever house spot - what's this? It's an empty plot
Money? How to make money quick? Bows Mathias, bows......
[realisation of waffling a bit]
.....I have my small and I'm content.
Then I spot a nicer location just up the road where I can place two smalls side by side. And there are nice NPC guards next door to take care of the ogres. Bows, more bows. Redeed and move to two smalls. And I'm content again.
By lucky fluke a couple of days later I spot the large house in the next clearing has vanished - there's nothing there. Bows, bows, bows, 2 smalls to hold the spot, bows, bows, zzzzz bows.
I place a large wood and plaster house. I spend a couple of minutes spinning my character about and enjoying the novelty of internal doors. It gets even better when I realise there's room to squeeze another small behind it.
OK Mathias, you've got a couple of houses next to a guardpost and near a shrine. What to do with them? Well there's a shrine, so that means visitors. Visitors who currently have nowhere to cater for them. And there's guards, who have to cook their own dinner. I'll open an inn. And a stable behind it. And they shall come. This morning I made the building public.
Now I doubt it'll ever be a place of activity, and it's a dead cert that it's a money pit. But it's something that makes a change from empty houses or locked doors if you're wandering the area innit
Anyone else found their initial ideas for reliving UO running way out of control once they're back in-world? What became your must-achieve goal?
TLDR: UO is simply aces, except for grinding out 500k worth of bows in a few weeks.