Introducing DG Town
Forum rules
This forum is strictly for in-game RP and storyline related info. For more general discussion, please post in General Discussion or Other, as appropriate.
This forum is strictly for in-game RP and storyline related info. For more general discussion, please post in General Discussion or Other, as appropriate.
- Melryn Moonstone
- Posts: 104
- Joined: Wed Sep 29, 2010 6:31 am
Introducing DG Town
Hail,
Most of you have probably seen Dungeon Guard members around, but perhaps do not know the location of our humble town. Therefore i had our cartographers work on a map. Here it is!
Murderers and theives are not welcome, but all friendly players are. If we seem suspicious at first its because we have been under attack by all kinds of brigands recently, but please don't let that put you off visiting.
Farewell!
Melryn Moonstone
Most of you have probably seen Dungeon Guard members around, but perhaps do not know the location of our humble town. Therefore i had our cartographers work on a map. Here it is!
Murderers and theives are not welcome, but all friendly players are. If we seem suspicious at first its because we have been under attack by all kinds of brigands recently, but please don't let that put you off visiting.
Farewell!
Melryn Moonstone
Melryn Moonstone - Dungeon Guards
Re: Introducing DG Town
Place looks kick ass.
- SirEricKain
- UOSA Subscriber!
- Posts: 1059
- Joined: Sun May 02, 2010 10:36 am
- Location: Shadowmire
Re: Introducing DG Town
Yar them ships look good enough to steal!!! PoD shall storm your docks some day!!! So beware!!!
[08:52] <Spitfire|work> chain knows, he's cleaned more houses than that erotic maid service
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- Posts: 503
- Joined: Wed Dec 30, 2009 1:25 am
Re: Introducing DG Town
Arg!!! the scurvey sea dogs seem to have homed in on your noble town, at least they add some entertainment to the server
TC
TC
- Jill Stihl
- UOSA Donor!!
- Posts: 709
- Joined: Wed Mar 17, 2010 6:25 pm
Re: Introducing DG Town
I like that. The mix of buildings with most being smalls seems quite realistic.
Re: Introducing DG Town
What would be the drill if one wanted to join you guys?
I've been on and off UO for some time now but thought joining an active guild would help bring back the shine to this game for me.
I've been on and off UO for some time now but thought joining an active guild would help bring back the shine to this game for me.
Re: Introducing DG Town
Thanks for the directions to your homes. [POD], these guys seem pretty low quality. If we see you there we'll crack open some cydur for you.
Re: Introducing DG Town
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Last edited by Mad Max on Mon Jan 10, 2011 2:37 am, edited 1 time in total.
Re: Introducing DG Town
The winds are picking up. PoD shall be swinging around this town very soon.
[08:52] <Spitfire|work> chain knows, he's cleaned more houses than that erotic maid service
- Drunk Monk
- Posts: 590
- Joined: Sun Jun 27, 2010 11:33 am
- Location: Bloodrock Fort
Re: Introducing DG Town
Did we interrupt you re-stocking your vendor today? hohohoMad Max wrote:Yeah funny you post this after I killed you today.Vishakt wrote:Thanks for the directions to your homes. [POD], these guys seem pretty low quality. If we see you there we'll crack open some cydur for you.
“What we have done for ourselves alone dies with us; what we have done for others and the world remains and is immortal.” -Albert Pike
Re: Introducing DG Town
Mad Max killed me? Hohoho. I remember fighting a 2v3 and later 1v4. I didn't catch names. I died in the 2v3 because I was there to assist the other orc and I would not run. Plus being on foot and against mages my death was assured before I engaged. However, an orc called for help so I came. In the 1v4 you not only failed to kill me but I slayed one of you who was straggling behind. One of you, the guy with tracking and poisoning, was pretty good. But just him. Definately not you. Para gank fail even. This time I was mounted though otherwise it would have not gone as well.
With few exceptions, my comment stands.
With few exceptions, my comment stands.