There is now a limit of 2 vendors per house.

For ideas on how to make Second Age a better shard. Can it get any better? Maybe.
Forum rules
Posts in this forum are expected to be constructive, realistic and civil. Inflamatory or off topic posts will be removed.
Post Reply
User avatar
Pehiko
UOSA Donor!!
UOSA Donor!!
Posts: 128
Joined: Wed Feb 15, 2012 2:18 am

There is now a limit of 2 vendors per house.

Post by Pehiko »

From http://wiki.uosecondage.com/Ultima_Onli ... 02/12/1998.

* There is now a limit of 2 vendors per house.

I will try to find more info on this tonight.

I think it would help the community as a whole. If we are allowed only 2 vendor per house it would spread the vendor around the map and prevent vendor monopoly.
That might help the afk gathering of regs or other vendor bought ressources.

Kaivan
UOSA Donor!!
UOSA Donor!!
Posts: 2923
Joined: Wed Aug 13, 2008 11:07 pm

Re: There is now a limit of 2 vendors per house.

Post by Kaivan »

It is important to read the full patch notes to get an idea of where things have gone. This is a good case in point for that principle.

From the 11/23/98 patch notes:
The limit on vendors in a single building is now set up at 100.
UOSA Historian and former staff member: August 11, 2008 - June 19, 2016

Useful links for researching T2A Mechanics

Stratics - UO Latest Updates - Newsgroup 1 - Noctalis - UO98.org

Naljier
Posts: 506
Joined: Tue Mar 17, 2009 3:17 pm

Re: There is now a limit of 2 vendors per house.

Post by Naljier »

Pehiko wrote:From http://wiki.uosecondage.com/Ultima_Onli ... 02/12/1998.

* There is now a limit of 2 vendors per house.

I will try to find more info on this tonight.

I think it would help the community as a whole. If we are allowed only 2 vendor per house it would spread the vendor around the map and prevent vendor monopoly.
That might help the afk gathering of regs or other vendor bought ressources.
umm, how would that help that?

jmerchant
UOSA Subscriber!
UOSA Subscriber!
Posts: 76
Joined: Fri Mar 13, 2009 9:43 pm

Re: There is now a limit of 2 vendors per house.

Post by jmerchant »

Isn't afk buying/selling a bannable offense now?

With some efficient monitoring that should solve the issue.

I find it interesting that some players amass significant resources then start finding patch notes that limit other's ability to amass the same resources and drive market forces in their favor.

Let's be careful suggesting changes that have many layers of unintended consequences that impact the entire player base that may not even really be era accurate.

Post Reply