Semi-Auto Lumberjack Macro: Manipulating set last target
Posted: Tue Mar 03, 2009 1:02 am
Gil's Semi-Auto Lumberjack Macro: Manipulating set last target
Requirements:
- many hatchets
Objective:
- setup a Lumberjack macro for those less familiar with razor and implementing macros.
- easy to setup, semi-auto, only need to re-target a new hatchet when old one breaks
Notes:
- this macro requires the user to be at the computer
- makes collecting wood much easier
- Cannot Covert hatchet to DClick by type because hatchet must be equipped to be used
* when the hatchet breaks, "Double Click (0x402F5C0F)" must be re-targeted to a new hatchet
- I made a hot key to start the macro and another key to stop macros
Instructions:
- prime macro => equip hatchet, double click, wait for target, click tree
- hit the Lumberjack macro hotkey to begin choppin wood
- when there is no more wood to be harvested, a target will appear, select the next tree
- hit the stop macro hotkey when you need to make boards
*Repeat in the same order
Semi-Auto Lumberjack Macro:
====================================================
Double Click (0x402F5C0F)
Wait for Target
Exec: Last Target > convert "absolute target" to => Last Target
Pause 1.00sec
If ( SysMessage "you put some logs into your backpack." )
Double Click (0x402F5C0F)
Wait for Target
Exec: Last Target > convert "absolute target" to => Last Target
Pause 1.00sec
Else
If ( SysMessage "there's not enough wood here to harvest." )
Set Last Target
End If
====================================================
* check loop box
**Important**
- must prime macro to for it to work!!!!
- prime macro = equip hatchet, double click, wait for target, click tree
- priming the macro sets the last target!
* when hatchet breaks:
- (highlight) "Double Click (0x402F5C0F)" (right click) (select) re-target => click new hatchet
Any questions, I use the name Gil in IRC and in game, give me a PM.
Other Macros:
GM Magery macros (lightning, eb, fs)
Stealth
My Provocation Macro:
http://forum.uosecondage.com/viewtopic. ... 3&start=30
Requirements:
- many hatchets
Objective:
- setup a Lumberjack macro for those less familiar with razor and implementing macros.
- easy to setup, semi-auto, only need to re-target a new hatchet when old one breaks
Notes:
- this macro requires the user to be at the computer
- makes collecting wood much easier
- Cannot Covert hatchet to DClick by type because hatchet must be equipped to be used
* when the hatchet breaks, "Double Click (0x402F5C0F)" must be re-targeted to a new hatchet
- I made a hot key to start the macro and another key to stop macros
Instructions:
- prime macro => equip hatchet, double click, wait for target, click tree
- hit the Lumberjack macro hotkey to begin choppin wood
- when there is no more wood to be harvested, a target will appear, select the next tree
- hit the stop macro hotkey when you need to make boards
*Repeat in the same order
Semi-Auto Lumberjack Macro:
====================================================
Double Click (0x402F5C0F)
Wait for Target
Exec: Last Target > convert "absolute target" to => Last Target
Pause 1.00sec
If ( SysMessage "you put some logs into your backpack." )
Double Click (0x402F5C0F)
Wait for Target
Exec: Last Target > convert "absolute target" to => Last Target
Pause 1.00sec
Else
If ( SysMessage "there's not enough wood here to harvest." )
Set Last Target
End If
====================================================
* check loop box
**Important**
- must prime macro to for it to work!!!!
- prime macro = equip hatchet, double click, wait for target, click tree
- priming the macro sets the last target!
* when hatchet breaks:
- (highlight) "Double Click (0x402F5C0F)" (right click) (select) re-target => click new hatchet
Any questions, I use the name Gil in IRC and in game, give me a PM.
Other Macros:
GM Magery macros (lightning, eb, fs)
Stealth
My Provocation Macro:
http://forum.uosecondage.com/viewtopic. ... 3&start=30