Search found 16 matches

by Abyss
Sat Dec 27, 2008 2:51 am
Forum: Archive Selling
Topic: Selling "Spit" rare
Replies: 5
Views: 942

Re: Selling "Spit" rare

Awww...I thought it was actual spit...now it seems quite worthless to me


but you can still post whatever offers if anyone wants it
by Abyss
Fri Dec 26, 2008 11:46 pm
Forum: Patch Notes
Topic: Patch 77 - December 24, 2008: Spells, Pathfinding, Stealing
Replies: 81
Views: 21307

Re: Patch 77 - December 24, 2008: Spells, Pathfinding, Stealing

Since both were T2a accurate, how bouts we keep the system that's not going to drain the fun out of an entire template. If people are dumb enough to not group their bandages and regeants while in town, not keep their valuables secured in a locked box or in their bank, and not avoid fights with dexxe...
by Abyss
Fri Dec 26, 2008 5:32 am
Forum: Archive Selling
Topic: Selling "Spit" rare
Replies: 5
Views: 942

Selling "Spit" rare

No meat...just the spit

Post offers here
by Abyss
Fri Dec 26, 2008 4:37 am
Forum: Patch Notes
Topic: Patch 77 - December 24, 2008: Spells, Pathfinding, Stealing
Replies: 81
Views: 21307

Re: Patch 77 - December 24, 2008: Spells, Pathfinding, Stealing

Here is a patch note from late UOR citing the removal of aggressive stealing: Publish 16 - PvP and Felucca enhancements Jul 23 2002 11:37AM CST Stealing will no longer be considered an aggressive act, although it will continue to be a criminal act (players will not be able to report a thief for mur...
by Abyss
Fri Dec 26, 2008 1:39 am
Forum: Shard News
Topic: And my Christmas gift for you this year is....
Replies: 69
Views: 67999

Re: And my Christmas gift for you this year is....

Found some Spit...not sure if thats anything
by Abyss
Thu Dec 25, 2008 6:04 pm
Forum: Patch Notes
Topic: Patch 77 - December 24, 2008: Spells, Pathfinding, Stealing
Replies: 81
Views: 21307

Re: Patch 77 - December 24, 2008: Spells, Pathfinding, Stealing

I'm perfectly fine with all of the stealing changes. I am a thief and I have always enjoyed being a stealth thief and loved trying to escape without the person having knowledge of me taking something. I have noticed on here the majority of the thieves are horrible. They run around following people ...
by Abyss
Thu Dec 25, 2008 5:55 pm
Forum: Patch Notes
Topic: Patch 77 - December 24, 2008: Spells, Pathfinding, Stealing
Replies: 81
Views: 21307

Re: Patch 77 - December 24, 2008: Spells, Pathfinding, Stealing

I will ask you again Abyss. What is your excuse for the Stratics resource as well? We have two resources that CLEARLY states that it existed. I have told you that many patch notes have been left out over the years. I have even gave you examples. Where is the patch notes for the removal of the EV tr...
by Abyss
Thu Dec 25, 2008 2:12 pm
Forum: Patch Notes
Topic: Patch 77 - December 24, 2008: Spells, Pathfinding, Stealing
Replies: 81
Views: 21307

Re: Patch 77 - December 24, 2008: Spells, Pathfinding, Stealing

Dragons cast mass curse when their magery has been trained to 60+ Correct...but it is not T2a accurate nor was it ever added in any other era for that matter. @Abyss: It's accurate, and stealing was such a problem here. NONE of the thieves did anything to earn their skill other than afk macro and a...
by Abyss
Thu Dec 25, 2008 4:51 am
Forum: Patch Notes
Topic: Patch 77 - December 24, 2008: Spells, Pathfinding, Stealing
Replies: 81
Views: 21307

Re: Patch 77 - December 24, 2008: Spells, Pathfinding, Stealing

There seems to be a lot of AI functions that were broken from this patch. The energy vortex trick is no longer working and needs to be fixed too. I'm not sure what else there might be. Hopefully not a whole lot. All those that keep thinking the thief changes isn't accurate here is an article from t...
by Abyss
Wed Dec 24, 2008 8:50 pm
Forum: Suggestions & Era Accuracy
Topic: breaking into houses
Replies: 4
Views: 1135

Re: breaking into houses

Any player that agrees with 100% secure houses need to rethink what era they are playing in. Any player can secure their house 100% by building table walls correctly and detecting everytime they move their trash barrel. If you have a locked house with no table wall you deserve to have all your stuff...
by Abyss
Wed Dec 24, 2008 8:44 pm
Forum: Patch Notes
Topic: Patch 77 - December 24, 2008: Spells, Pathfinding, Stealing
Replies: 81
Views: 21307

Re: Patch 77 - December 24, 2008: Spells, Pathfinding, Stealing

I noticed after this patch now when you provoke a monster onto another monster even when it says you are successful there are a number of times both monsters will still come after you. Not sure if that has something to do with the Monster AI thing, but is there any way this could be fixed? One of th...
by Abyss
Wed Dec 24, 2008 3:06 pm
Forum: Patch Notes
Topic: Patch 77 - December 24, 2008: Spells, Pathfinding, Stealing
Replies: 81
Views: 21307

Re: Patch 77 - December 24, 2008: Spells, Pathfinding, Stealing

I like the idea that you guys stay T2A era accurate, but in my opinion I believe there are some things that should be left alone. The only thing I see happening with the changes with thieves is a dramatic drop in the amount of thief characters a person will play. If a thief steals from someone and t...
by Abyss
Mon Dec 22, 2008 3:37 am
Forum: Suggestions & Era Accuracy
Topic: Save times, and how we can reduce them.
Replies: 20
Views: 2794

Re: Save times, and how we can reduce them.

Lower save times to once every 1-2 hours in my opinion. This server is great but world saves and the constant lag spikes are very annoying...especially when the first lag spike after a world save normally comes directly after the world save takes place.
by Abyss
Wed Dec 17, 2008 5:10 am
Forum: Suggestions & Era Accuracy
Topic: Non-PvP
Replies: 17
Views: 2333

Re: Non-PvP

LOL, like avoid mining? Cant craft without materials and cant get materials without great risk of death. Ability to opt out and live in peace would be nice. But the PKers would probably never tolerate that option. More free time irl wil keep me quite safe, lol. Minesss are available that do not att...
by Abyss
Sun Dec 14, 2008 9:06 pm
Forum: Guild Recruitment
Topic: The BLOODROCK CLAN. Updated July 20 2013!!
Replies: 121
Views: 61499

Re: The BLOODROCK CLAN.

do the orcs have a natural rp enemy on this shard? how active are the orcs? Nay we don't, and We're pretty active. As of now though it is the holidays, so a lot of us are working OT, taking Finals, Visiting Family etc.. Sssoon ALL mortal humansss and beastsss alike ssshall have a natural enemy... *...