Search found 25 matches

by Riv
Fri Dec 12, 2008 3:18 am
Forum: Guild Recruitment
Topic: The BLOODROCK CLAN. Updated July 20 2013!!
Replies: 121
Views: 61569

Re: The BLOODROCK CLAN.

do the orcs have a natural rp enemy on this shard?

how active are the orcs?
by Riv
Thu Dec 11, 2008 3:09 pm
Forum: Shard News
Topic: Voting for UOSA (2016 Update)
Replies: 1456
Views: 12288998

Re: Publicizing the Server and helping players find us

how many clients can the server handle at a time?

one thing i've noticed is that there is no lag here which is awesome. I'm on dsl but it's shared with a few other ppl and even i haven't experienced any lag.

the client list seems pretty consistently over 300..how many could it handle? 500? more?
by Riv
Wed Dec 10, 2008 3:12 pm
Forum: Second Age Discussion
Topic: dexxer template
Replies: 10
Views: 2118

Re: dexxer template

Its important you figure out what you want your stats to be first... That will help in picking your last or last 2 skills. 100-100-25 and there is no need for med or EI as your magery is really only there for 2 GH's and a cure... and to recall around once you start moving towards 100-85-40 or 100-7...
by Riv
Wed Dec 10, 2008 4:13 am
Forum: Guides
Topic: Tailoring - Point by Point
Replies: 60
Views: 72493

Re: Tailoring - Point by Point

what should you make from 35 to 50? fancy shirts?
by Riv
Wed Dec 10, 2008 3:50 am
Forum: Second Age Discussion
Topic: dexxer template
Replies: 10
Views: 2118

Re: dexxer template

just made the character and started with 50 healing 50 resist

as far as weapon choice im not sure yet...whatever is best for pvp
by Riv
Wed Dec 10, 2008 3:08 am
Forum: Second Age Discussion
Topic: dexxer template
Replies: 10
Views: 2118

dexxer template

so i've broken down and im gonna have more than one character :)

i was thinking of making a dexxer but i can't find any dexxer templates on the wiki or searching the forums
by Riv
Tue Dec 09, 2008 1:29 am
Forum: Second Age Discussion
Topic: craftsman only characters viable?
Replies: 15
Views: 2146

Re: craftsman only characters viable?

what about arms lore? I thought that was paired with blacksmithing
by Riv
Mon Dec 08, 2008 2:23 am
Forum: Second Age Discussion
Topic: craftsman only characters viable?
Replies: 15
Views: 2146

Re: craftsman only characters viable?

lots of good info thanks

why do you put magery on your crafters? is it for recalling and escaping when needed?

i'm putting mining on my template because i don't plan on having another character.
by Riv
Sun Dec 07, 2008 7:54 pm
Forum: Second Age Discussion
Topic: craftsman only characters viable?
Replies: 15
Views: 2146

Re: craftsman only characters viable?

thanks for the replies :mrgreen:

its been so long since i had a craftsman...what would a blacksmith template look like?
by Riv
Sun Dec 07, 2008 6:22 pm
Forum: Second Age Discussion
Topic: craftsman only characters viable?
Replies: 15
Views: 2146

craftsman only characters viable?

i havnt played UO in years. When i did i mostly enjoyed PVP. But i'm older now and my reflexes aren't as good and i can't be arsed to pick up PVP again. But i miss UO...it's the only morrpg that i've ever really loved (played them all). So i was thinking of starting up again and playing and Rping a ...