Search found 117 matches
- Mon Jul 06, 2009 4:21 am
- Forum: Suggestions & Era Accuracy
- Topic: Recalling in a fight
- Replies: 6
- Views: 1209
Re: Recalling in a fight
weaken, feeble and clumbsy are 100% disrupts. most mafe pks vs slow recallers tend to use vanq DP hallies and just disrupt recalls and kill them with weapons every 3 seconds. Yes its lame but then again, you can beat that by getting good and killing the PK yourself
- Thu Jul 02, 2009 7:28 am
- Forum: Second Age Discussion
- Topic: Gfs!
- Replies: 18
- Views: 3411
Re: Gfs!
bragging about carrying magics then dying to people carrying normal weapons.. ok vlas
- Mon Jun 29, 2009 7:00 am
- Forum: Suggestions & Era Accuracy
- Topic: True FFA
- Replies: 6
- Views: 842
Re: True FFA
make everyone "A Player" wearing a shroud that covers hair. Unless you wish to script "Same name, Bald, same gender" etc.. Also no guild tags, No incog spell. yes they can "all huddle" but that wont make them safe since they wont know who to attack. Also since you cant ...
- Mon Jun 29, 2009 4:35 am
- Forum: Second Age Discussion
- Topic: playing uot2a in 3d
- Replies: 11
- Views: 3518
Re: playing uot2a in 3d
it looks alot diff then when i last used it. Last time i used it, it was zoomed in really close not birds eye like your pics. Also pots and party bars didn't work either. Ohwell, maybe somone picked it up and tried to finish it.
- Mon Jun 29, 2009 3:40 am
- Forum: Second Age Discussion
- Topic: playing uot2a in 3d
- Replies: 11
- Views: 3518
Re: playing uot2a in 3d
No that does not work. About 1-2 years ago i messed around with that for countless hours. Even got a few scripting mates to have a look through it. cant do much with a half finished project though. The best you can get is, You log in. But everyone including youis invisable. you can not read text, an...
- Sat Jun 27, 2009 11:32 pm
- Forum: Second Age Discussion
- Topic: Gfs!
- Replies: 18
- Views: 3411
Re: Gfs!
-D- wont be running for a month or so zigo, but im glad you guys are here. fun to fight vs.
- Sun Jun 21, 2009 7:40 am
- Forum: Suggestions & Era Accuracy
- Topic: CTF spells
- Replies: 11
- Views: 1717
Re: CTF spells
because its lame? gg
- Sat Jun 20, 2009 10:38 am
- Forum: Shard News
- Topic: Proposed mechanics changes for era consistency.
- Replies: 101
- Views: 29292
Re: Proposed mechanics changes for era consistency.
Derrick - Good patch overall (really glad to see check are being removed). Three things, all related to CTF: 1) Personally, I really dont care if you remove trophies from CTF or DD. However, I do think that these are a certain motivating factor to attending events. Maybe introduce a halfpoint trohp...
- Sat Jun 20, 2009 7:10 am
- Forum: Patch Notes
- Topic: Patch 104: Archery, Carpentry, Monsters breaking furniture
- Replies: 23
- Views: 8496
Re: Patch 104: Archery, Carpentry, Monsters breaking furniture
because many "era accurate" posts in suggestions never get added, and things like guildchat etc should of been removed from day 1. And lack of commenting from derrick in said threads makes me believe issues that effect gameplay is issues he doesnt want to touch. waiting on reply for derric...
- Sat Jun 20, 2009 1:31 am
- Forum: Second Age Discussion
- Topic: Please war -U-
- Replies: 6
- Views: 773
Re: Please war -U-
accept war from get skills -D-
- Fri Jun 19, 2009 11:54 am
- Forum: Patch Notes
- Topic: Patch 104: Archery, Carpentry, Monsters breaking furniture
- Replies: 23
- Views: 8496
Re: Patch 104: Archery, Carpentry, Monsters breaking furniture
Faust, for such a great "googler" you have missed some easy shit.. but its ok.. i guess after what.. 3 shards and now this one thats almost 2 years old.. you may now do things like i have mentioned because.. well.. we already knew whats t2a accurate and YOU.. need to google it. See, you th...
- Fri Jun 19, 2009 9:16 am
- Forum: Suggestions & Era Accuracy
- Topic: 1 Client per computer [Era accuracy]
- Replies: 26
- Views: 3654
Re: 1 Client per computer [Era accuracy]
The only way to implement something like this is to set one connection per IP address, and then assign additional connections if we can demonstrate there are more than one real person playing at that address, but even then you get into the situation where those people can multi client if their room...
- Thu Jun 18, 2009 11:59 pm
- Forum: Patch Notes
- Topic: Patch 104: Archery, Carpentry, Monsters breaking furniture
- Replies: 23
- Views: 8496
Re: Patch 104: Archery, Carpentry, Monsters breaking furniture
Remove party systemMatronDeWinter wrote: no, theres more to this game than pvp
Event joins are random not guildies binded
WW speed has been lowered
Guildchat removed
Bank Checks removed.
Whats pvp about that? They are real problems / Era accurate that will effect this game.
- Thu Jun 18, 2009 3:50 am
- Forum: Patch Notes
- Topic: Patch 104: Archery, Carpentry, Monsters breaking furniture
- Replies: 23
- Views: 8496
Re: Patch 104: Archery, Carpentry, Monsters breaking furniture
i take it you're being a smartass lol.MatronDeWinter wrote:You have lost your mind Dreadlord..UnknownLord wrote: Heavy Crossbows repairable
Crafted Armoire and Fancy Armoire are now lockable with sufficient tinkering skill.
Heavy X bow repair is GREAT news for alot of us, and I personally adore the lockable armoires.
- Thu Jun 18, 2009 2:39 am
- Forum: Patch Notes
- Topic: Patch 104: Archery, Carpentry, Monsters breaking furniture
- Replies: 23
- Views: 8496
Re: Patch 104: Archery, Carpentry, Monsters breaking furniture
Please in patch 105, add this. Remove party system Event joins are random not guildies binded WW speed has been lowered Guildchat removed Bank Checks removed. Era accurate, simple and will make the game more fun. Changing things like below have no real effect on gameplay and many patches have this c...