I see. Thank you.hiicha wrote:You can use the item identification skill to determine the item properties, and arms lore skill to determine its durability.
Search found 215 matches
- Fri Aug 07, 2009 11:02 am
- Forum: New Player Help
- Topic: Seeing the properties of equipment and items?
- Replies: 3
- Views: 621
Re: Seeing the properties of equipment and items?
- Fri Aug 07, 2009 12:21 am
- Forum: New Player Help
- Topic: Seeing the properties of equipment and items?
- Replies: 3
- Views: 621
Seeing the properties of equipment and items?
I used to play this game on the official servers five or six years ago, and I swear I can remember clicking an item or hovering my house over it and seeing the name of that item and whether or not it was magical or exceptional (and its properties if it was magical). Why can't I see it now? Am I miss...
- Fri Aug 07, 2009 12:16 am
- Forum: New Player Help
- Topic: Is Resist absolutely necessary for PvM?
- Replies: 11
- Views: 2592
Re: Is Resist absolutely necessary for PvM?
Yet if you are in the good hands of a mage all the time friend you may wish to consider the template bladeworks suggested. I wouldn't fly solo with it though. I play solo with my PvM warrior most of the time. He was my first character on this sever so I went with parry instead of resist. It took me...
- Thu Aug 06, 2009 3:21 pm
- Forum: Guides
- Topic: Guide : Macroing Magery - Some Helpful Hints
- Replies: 127
- Views: 154553
Re: Guide : Macroing Magery - Some Helpful Hints
When raising Resistance with Magery, how much Resistance is needed to reliably shrug off the high-offense spells in Explosion, E-bolt, and Flame Strike (and possible Meteor and Chain Lightning)? I'll have 200 points to devote to Magery, Resistance, and Meditation (the other 500 go to Swords, Parry,...
- Thu Aug 06, 2009 2:37 pm
- Forum: Guides
- Topic: Guide : Macroing Magery - Some Helpful Hints
- Replies: 127
- Views: 154553
Re: Guide : Macroing Magery - Some Helpful Hints
When raising Resistance with Magery, how much Resistance is needed to reliably shrug off the high-offense spells in Explosion, E-bolt, and Flame Strike (and possible Meteor and Chain Lightning)? I'll have 200 points to devote to Magery, Resistance, and Meditation (the other 500 go to Swords, Parry, ...